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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002452 | Zandronum | [All Projects] Bug | public | 2015-09-12 00:43 | 2017-08-13 10:42 | ||||
Reporter | Ultimate Freedoomer | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | unable to reproduce | ||||||
Platform | HP Mini | OS | Windows 7 Starter | OS Version | Service Pack 1 | ||||
Product Version | 3.0-beta | ||||||||
Target Version | 3.0 | Fixed in Version | |||||||
Summary | 0002452: The controls configuration doesn't know left mouse from right mouse. | ||||||||
Description | The "customize controls" menu thinks that mouse1 is the right mouse & mouse2 is the left mouse. No, running vanilla IWADS without mods did nothing. | ||||||||
Attached Files | |||||||||
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Edward-san (developer) 2015-09-12 08:01 |
Can you reproduce this in GZDoom 1.8.6? |
Ultimate Freedoomer (reporter) 2015-09-12 16:19 |
Not sure. I've only had this problem with Zandronum itself. |
Torr Samaho (administrator) 2015-09-12 20:37 |
Please download GZDoom 1.8.6 and test. |
Ultimate Freedoomer (reporter) 2015-09-13 19:37 |
I was going to once I had access to the computer again. It's my mom's (I've had to borrow it because my own computer's video card went kaput) & she kinda has to use it for some Social Security stuff at the moment. I'll check if GZDOOM 1.8.6 has this problem once she's done & I have access to it again. |
Ultimate Freedoomer (reporter) 2015-09-14 16:16 |
I just checked. I also had this problem with GZDoom 1.8.6. |
Edward-san (developer) 2015-09-14 22:43 |
Thanks for checking! Can you see if this happens also in latest gzdoom git build here? |
Ultimate Freedoomer (reporter) 2015-09-27 00:59 |
Judging by the fact that the bug in question was fixed by version 2.0.0.5, I think it's safe to assume that it's just a side effect of the GZDoom code base-derived portion of Zandronum's code using an outdated version of GZDoom. |
Torr Samaho (administrator) 2015-10-04 12:59 |
This is a GZDoom bug that was is fixed in newer GZDoom versions then. If somebody finds when this was fixed in GZDoom, we can talk about backporting the fix. |
Dusk (developer) 2017-08-13 10:42 |
Without knowing what GZDoom version fixed this and being unable to reproduce the bug in question there's not much we can do. Please reopen if you have new information to add. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2015-09-12 00:43 | Ultimate Freedoomer | New Issue | |
2015-09-12 08:01 | Edward-san | Note Added: 0013491 | |
2015-09-12 10:05 | Edward-san | Status | new => feedback |
2015-09-12 11:38 | Dusk | Priority | immediate => normal |
2015-09-12 11:38 | Dusk | Severity | major => minor |
2015-09-12 16:19 | Ultimate Freedoomer | Note Added: 0013494 | |
2015-09-12 16:19 | Ultimate Freedoomer | Status | feedback => new |
2015-09-12 20:37 | Torr Samaho | Note Added: 0013497 | |
2015-09-13 19:37 | Ultimate Freedoomer | Note Added: 0013509 | |
2015-09-14 00:28 | Dusk | Status | new => feedback |
2015-09-14 16:16 | Ultimate Freedoomer | Note Added: 0013515 | |
2015-09-14 16:16 | Ultimate Freedoomer | Status | feedback => new |
2015-09-14 22:43 | Edward-san | Note Added: 0013517 | |
2015-09-14 22:44 | Edward-san | Status | new => feedback |
2015-09-27 00:59 | Ultimate Freedoomer | Note Added: 0013559 | |
2015-09-27 00:59 | Ultimate Freedoomer | Status | feedback => new |
2015-10-04 12:59 | Torr Samaho | Note Added: 0013584 | |
2015-11-29 15:32 | Torr Samaho | Status | new => feedback |
2016-12-24 22:43 | Dusk | Target Version | => 3.0 |
2017-08-13 10:42 | Dusk | Note Added: 0018176 | |
2017-08-13 10:42 | Dusk | Status | feedback => closed |
2017-08-13 10:42 | Dusk | Resolution | open => unable to reproduce |
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