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IDProjectCategoryView StatusDate SubmittedLast Update
0000245Zandronum[All Projects] Bugpublic2010-12-27 17:072018-09-30 20:20
ReporterAlexMax 
Assigned ToBlzut3 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionfixed 
PlatformAppleOSMac OS XOS Version10.4/10.5/10.6
Product Version98d 
Target Version1.1Fixed in Version1.1 
Summary0000245: Major renderer issues on Mac
DescriptionI have run into several renderer issues when attempting to play Skulltag on Mac OSX. Rather than try and guess at why this is occurring, I'll let the screenshots speak for themselves. The first two screenshots are from the start room of AOW06 on AOW Omega 1491, and the third is from Duel32 RC1's START map. At least on the duel32 start map, it seems to happen in the same place every time, and the brokenness on the AOW start map is too much to speculate how broken it is.
Steps To ReproduceJust load the wads in question. I didn't have to do anything to get the brokenness to appear.
Attached Filespng file icon Screenshot_Doom_20101227_120024.png [^] (112,007 bytes) 2010-12-27 17:08


png file icon Screenshot_Doom_20101227_120044.png [^] (120,470 bytes) 2010-12-27 17:08


png file icon Screenshot_Doom_20101227_120221.png [^] (94,872 bytes) 2010-12-27 17:08


png file icon SOS LMS Missing Textures 1.png [^] (218,997 bytes) 2013-05-06 02:44

- Relationships

-  Notes
User avatar (0000772)
Blzut3 (administrator)
2010-12-30 08:19

Can you reproduce this problem with ZDoom? I'm guessing you should be able to run duel32 at least.
User avatar (0003618)
Blzut3 (administrator)
2012-05-13 07:01

Finally figured out that this is a problem with the internal node builder on the Mac. I was able to reproduce the issue using E1M1 of Chex Quest 3, but only when gennodes was on.

Latest builds of ZDoom do not seem to show this issue.
User avatar (0005443)
haxmurderer (reporter)
2012-11-28 14:11

This is still a problem in Zandronum 1.0 on Mac OS X. Most or all of the WhoDunIt maps have massive graphical problems just like the screenshots from AlexMax.
User avatar (0006317)
President People (reporter)
2013-05-06 03:05

Added a screenshot that demonstrates a wallhack-ish behavior.

The textures were glitched enough here that I could see through the wall before me, through the wall of the hallway behind that, and into the outside area. Qent wondered how I found him hiding… :P (Don't worry, I showed him)

I also wonder if it's anything like this issue, which I seem to get in Zdoom as well: 'http://zandronum.com/tracker/view.php?id=1257 [^]'
User avatar (0006322)
Blzut3 (administrator)
2013-05-06 21:04

I suppose if floating point math is being used then it could be related.
User avatar (0006339)
President People (reporter)
2013-05-22 06:15

Appears fixed:
'http://imageshack.us/a/img191/1552/screenshot20130522at208.png [^]'

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: haxmurderer
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2010-12-27 17:07 AlexMax New Issue
2010-12-27 17:08 AlexMax File Added: Screenshot_Doom_20101227_120024.png
2010-12-27 17:08 AlexMax File Added: Screenshot_Doom_20101227_120044.png
2010-12-27 17:08 AlexMax File Added: Screenshot_Doom_20101227_120221.png
2010-12-30 08:19 Blzut3 Note Added: 0000772
2010-12-30 08:19 Blzut3 Assigned To => Blzut3
2010-12-30 08:19 Blzut3 Status new => feedback
2012-05-13 07:01 Blzut3 Note Added: 0003618
2012-05-13 07:02 Blzut3 Status feedback => confirmed
2012-06-09 13:22 Torr Samaho Category General => Bug
2012-11-28 14:11 haxmurderer Note Added: 0005443
2013-05-03 23:32 Blzut3 Target Version => 1.1
2013-05-06 02:44 President People File Added: SOS LMS Missing Textures 1.png
2013-05-06 03:05 President People Note Added: 0006317
2013-05-06 21:04 Blzut3 Note Added: 0006322
2013-05-06 21:04 Blzut3 Status confirmed => needs testing
2013-05-22 06:15 President People Note Added: 0006339
2013-05-22 06:20 Blzut3 Status needs testing => resolved
2013-05-22 06:20 Blzut3 Fixed in Version => 1.1
2013-05-22 06:20 Blzut3 Resolution open => fixed
2018-09-30 20:20 Blzut3 Status resolved => closed






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