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IDProjectCategoryView StatusDate SubmittedLast Update
0000237Zandronum[All Projects] Bugpublic2010-12-18 00:132011-04-21 01:06
Reporterfang2 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionwon't fix 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version 
Target VersionFixed in Version 
Summary0000237: Mousewheel sometimes won't scroll weapons
DescriptionSometimes when using the mousewheel to scroll between weapons, it wont work until the current weapon is fully raised. It only affects scrolling up\previous weapon afaik.
Attached Files

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-  Notes
User avatar (0000735)
fang2 (reporter)
2010-12-18 00:14

Also, I should mention that you need to be scrolling down\next weapon, then try to select a previous weapon.
(0000738)
user35
2010-12-20 09:54

I noticed this in some weapon wads.
User avatar (0000760)
Ijon Tichy (reporter)
2010-12-27 21:20

The only time I noticed this was when you scroll enough to reach the weapon that's currently being deselected. It's likely that the problem here is that deselect process is un-interruptible. Maybe allow an A_Lower call to go back to the select state if the weapon is reselected?
User avatar (0000764)
Torr Samaho (administrator)
2010-12-28 17:28

Does it also happen in GZDoom 323?
User avatar (0000767)
Ijon Tichy (reporter)
2010-12-29 20:41

I tested the GZDoom trunk (http://mancubus.net/svn/hosted/gzdoom/trunk/), and while a weapon is being deselected, you can't "un-deselect" it. Same thing as in Skulltag.
I guess this means we should bitch to Graf about it then. :P
User avatar (0000769)
Torr Samaho (administrator)
2010-12-29 21:05

Thanks, so it's not a Skulltag issue. Now somebody should ask at the ZDoom forums whether the behavior is intended.
User avatar (0001400)
unknownna (updater)
2011-04-20 22:06

> Now somebody should ask at the ZDoom forums whether the behavior is intended.

I found this:

[Won't change] Mousewheel won't cycle weapons properly
User avatar (0001402)
Torr Samaho (administrator)
2011-04-21 01:02

Alright, Skulltag will certainly stay consistent with ZDoom here, so let's close this then.

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- Issue History
Date Modified Username Field Change
2010-12-18 00:13 fang2 New Issue
2010-12-18 00:14 fang2 Note Added: 0000735
2010-12-20 09:54 user35 Note Added: 0000738
2010-12-27 21:20 Ijon Tichy Note Added: 0000760
2010-12-28 17:28 Torr Samaho Note Added: 0000764
2010-12-28 17:28 Torr Samaho Status new => feedback
2010-12-29 20:41 Ijon Tichy Note Added: 0000767
2010-12-29 21:05 Torr Samaho Note Added: 0000769
2011-04-20 22:06 unknownna Note Added: 0001400
2011-04-21 01:02 Torr Samaho Note Added: 0001402
2011-04-21 01:04 Torr Samaho Status feedback => closed
2011-04-21 01:06 Torr Samaho Resolution open => won't fix
2012-06-09 13:22 Torr Samaho Category General => Bug






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