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IDProjectCategoryView StatusDate SubmittedLast Update
0002356Zandronum[All Projects] Bugpublic2015-07-21 12:212024-03-02 21:49
ReporterUnknown 
Assigned To 
PriorityhighSeverityminorReproducibilitysometimes
StatusclosedResolutionfixed 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version2.1 
Target VersionFixed in Version 
Summary0002356: Coopspy desyncs
DescriptionNoticed Coopspy desyncs sometimes, i never had this problem till 2.1.2 came out (Not sure if it's the reason) , if i try to spectate someone i can see him moving smooth , though not Playing correct weapon animation or sound , even if My ping is 50-60 .
Attached Files

- Relationships
duplicate of 0000540resolvedLeonard Weapon selection is desynced between clients 

-  Notes
User avatar (0012985)
unknownna (updater)
2015-07-21 12:49

It could be a fundamental desync made more noticeable through the tic buffer. I haven't looked into it yet.
User avatar (0023273)
Ru5tK1ng (updater)
2024-03-02 21:49

Closing this since duplicate ticket 540 was resolved.

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- Issue History
Date Modified Username Field Change
2015-07-21 12:21 Unknown New Issue
2015-07-21 12:46 unknownna Relationship added duplicate of 0000540
2015-07-21 12:49 unknownna Note Added: 0012985
2024-03-02 21:49 Ru5tK1ng Note Added: 0023273
2024-03-02 21:49 Ru5tK1ng Status new => closed
2024-03-02 21:49 Ru5tK1ng Resolution open => fixed






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