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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000235 | Zandronum | [All Projects] Bug | public | 2010-12-14 16:03 | 2014-03-07 13:01 | ||||
Reporter | Dark-Assassin | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000235: Sector Colour affects weapon Muzzle Flashes | ||||||||
Description | This is a bringback of an old gzdoom bug report. Having change either sector color or Testcolor affects the weapon's muzzle flashes. When using Dynamic Lights on the weapon, the Weapon will light up the Dynamic Light color while the Flash still stays the Sector color. This was fixed in gzdoom some time ago, but I do not know which revision it was fixed in. | ||||||||
Additional Information | This was only fixed in GZDoom How this was fixed: Sector Colours and Testcolor no longer affects weapon flashes, leaving them as their original color. This effect also happens in the Software Render. It was never fixed in ZDoom. | ||||||||
Attached Files | |||||||||
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Dark-Assassin (administrator) 2014-03-07 05:37 |
Fixed in Zandronum 2.0 |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2010-12-14 16:03 | Dark-Assassin | New Issue | |
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
2014-03-07 05:37 | Dark-Assassin | Note Added: 0008342 | |
2014-03-07 13:01 | Dusk | Status | new => closed |
2014-03-07 13:01 | Dusk | Resolution | open => fixed |
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