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ID | Project | Category | View Status | Date Submitted | Last Update |
0002264 | Zandronum | [All Projects] Bug | public | 2015-05-27 01:08 | 2015-06-23 22:55 |
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Reporter | Dusk | |
Assigned To | Edward-san | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | duplicate | |
Platform | | OS | | OS Version | |
Product Version | 3.0-beta | |
Target Version | 3.0 | Fixed in Version | | |
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Summary | 0002264: A_SetScale doesn't work online |
Description | Consider the following DECORATE. The imp should shrink as it loses health, eventually becoming tiny when its health goes very low. Online this does not happen and the imp stays giant size.
Additionally, when reconnecting to the server, the imp's corpse will appear normal sized (instead of huge as the initial desync is or tiny as it should be) |
Steps To Reproduce |
ACTOR ShrinkingImp : DoomImp replaces DoomImp
{
Health 600
PainChance 0
States
{
See:
TROO A 0 A_SetScale (0.2 + (health / 300))
TROO ABCD 4 A_Chase
loop
Melee:
Missile:
stop
}
}
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Attached Files | |
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