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IDProjectCategoryView StatusDate SubmittedLast Update
0002220Doomseeker[All Projects] Suggestionpublic2015-05-06 16:272018-09-29 14:35
ReporterZalewa 
Assigned ToZalewa 
PrioritynormalSeverityminorReproducibilityN/A
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version1.0 
Target Version1.1Fixed in Version1.1 
Summary0002220: Display servers from LAN broadcast
DescriptionDisplay servers from LAN broadcast
Attached Files

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-  Notes
User avatar (0012475)
Zalewa (developer)
2015-05-31 15:24

Commits:
'https://bitbucket.org/Blzut3/doomseeker/commits/cf3e63db092426d5f76dd9d5cc1c7bc1834a103e [^]'
'https://bitbucket.org/Blzut3/doomseeker/commits/5f5ffe896725d81fc211f66bfd3f5f62f43f381c [^]'
User avatar (0012499)
Zalewa (developer)
2015-06-02 17:36

Commit:
'https://bitbucket.org/Blzut3/doomseeker/commits/a60fdc2374c67ee4a3da26d4b38a83f9d5b11f70 [^]'
User avatar (0012587)
Zalewa (developer)
2015-06-07 19:17

Update available on beta update channel. Please test.
User avatar (0012595)
DevilHunter (reporter)
2015-06-08 16:32

It works.. But sometimes it don't even detect my LAN server unless I restart Doomseeker. Dunno why this is but eh.. I just usually add my serer to Custom Servers and join that way.
User avatar (0012675)
Zalewa (developer)
2015-06-13 08:56
edited on: 2015-06-13 10:50

In case of Zandronum's LAN broadcasts, game servers are the ones that send the broadcasts to the network. Doomseeker needs to become the listener. In a way, game servers become clients and Doomseeker becomes a server. Now, only one program can be listening on given port at a time, and if you launch Doomseeker more than once, the subsequent instances will fail to bind the listener port and will not display the broadcasted servers.

This is a bit strange, as I explicitly stated in the code that the port can be shared between programs. Perhaps it doesn't work 100% right. I guess I'll have to investigate this a bit more and perhaps make the program write an appropriate log entry when it fails to bind.

User avatar (0012688)
DevilHunter (reporter)
2015-06-14 02:31

Not only that.. but I noticed if you have Broadcast to LAN selected, and Click on Start Server, the Server will not be broadcasting to LAN. Not sure if that should be on a separate ticket since this is somewhat related.

I usually just go into the server settings and turn Visible to Network on, thats when Doomseeker will see it.. sometimes.
User avatar (0012709)
Zalewa (developer)
2015-06-14 10:24

Quote

Not only that.. but I noticed if you have Broadcast to LAN selected, and Click on Start Server, the Server will not be broadcasting to LAN. Not sure if that should be on a separate ticket since this is somewhat related.

Works correctly for me.
User avatar (0012719)
DevilHunter (reporter)
2015-06-14 17:32

Bah.. well I knew something was a miss. Had sv_broadcast false in my server config.

Anyhow.. i guess the only thing left to do is what you said up thar...

Quote from Zalewa
This is a bit strange, as I explicitly stated in the code that the port can be shared between programs. Perhaps it doesn't work 100% right. I guess I'll have to investigate this a bit more and perhaps make the program write an appropriate log entry when it fails to bind.
User avatar (0012734)
Zalewa (developer)
2015-06-15 18:33

Improvements:
'https://bitbucket.org/Blzut3/doomseeker/commits/c7a1b94c538f13d64db7870c42f7459da7d664f7 [^]'


- Zandronum: LAN broadcasts are now captured in all running
instances of the program (on Windows, at least).
- Zandronum: Keep retrying to bind LAN broadcasts listening
socket until it succeeds.


Updated Zandronum plugin is now available on beta update channel. Please test.
User avatar (0012850)
DevilHunter (reporter)
2015-07-10 19:17

If anything, it works every time now. Fixed

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: Monsterovich DrinkyBird
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2015-05-06 16:27 Zalewa New Issue
2015-05-31 15:15 Zalewa Assigned To => Zalewa
2015-05-31 15:15 Zalewa Status new => assigned
2015-05-31 15:24 Zalewa Note Added: 0012475
2015-06-02 17:36 Zalewa Note Added: 0012499
2015-06-07 19:17 Zalewa Note Added: 0012587
2015-06-07 19:17 Zalewa Status assigned => needs testing
2015-06-08 16:32 DevilHunter Note Added: 0012595
2015-06-13 08:56 Zalewa Note Added: 0012675
2015-06-13 10:49 Zalewa Note Edited: 0012675 View Revisions
2015-06-13 10:50 Zalewa Note Edited: 0012675 View Revisions
2015-06-14 02:31 DevilHunter Note Added: 0012688
2015-06-14 10:24 Zalewa Note Added: 0012709
2015-06-14 17:32 DevilHunter Note Added: 0012719
2015-06-15 18:33 Zalewa Note Added: 0012734
2015-07-10 19:17 DevilHunter Note Added: 0012850
2015-07-10 19:19 Zalewa Status needs testing => resolved
2015-07-10 19:19 Zalewa Fixed in Version => 1.1
2015-07-10 19:19 Zalewa Resolution open => fixed
2018-09-29 14:25 WubTheCaptain Status resolved => closed
2018-09-29 14:35 WubTheCaptain Target Version => 1.1






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