Anonymous | Login | Signup for a new account | 2025-07-30 05:07 UTC | ![]() |
My View | View Issues | Change Log | Roadmap | Zandronum Issue Support Ranking | Rules | My Account |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002189 | Zandronum | [All Projects] Bug | public | 2015-04-15 17:02 | 2015-07-27 17:12 | ||||
Reporter | ibm5155 | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | minor | Reproducibility | have not tried | ||||
Status | closed | Resolution | invalid | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 2.0 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0002189: Items are used but sometimes they don't disapear from the hud when used | ||||||||
Description | I noted over Zombie Horde's Bagel Horde, when you are a bagel, you got a "potatoe", you can use this potatoe only one time, and when you use it you'll not be abble to use more potatoes because you had one potatoe item... The thing is on zandronum 2.0, somehow, when I use it, sometimes it doesn't disappear from my item list, and it only disappear is I press the use button another time, but this time, nothing will happen, it'll only disappear from your inventory. Also I never got this weird memory garbage over previous zandronum builds. | ||||||||
Steps To Reproduce | Join a Bagel Horde Server Get "infected" use altfire to release the "potatoe" | ||||||||
Additional Information | The test was only performed online, and the server was a bit laggy (my ping was "ok [170]) | ||||||||
Attached Files | |||||||||
![]() |
|
ibm5155 (reporter) 2015-04-15 17:12 |
I think this is related to this thread'http://zandronum.com/tracker/view.php?id=1628 [^]' Maybe giveinventory is working, but Here's some part of the code Weapon.AmmoType2 "Potato" Weapon.AmmoGive2 1 Weapon.AmmoUse2 1 AltFire: CLAW A 0 A_JumpIfInventory("Potato",1,1) Goto Ready CLAW ABCDE 1 CLAW A 0 A_PlaySound("Sound/POP") CLAW E 0 A_FireCustomMissile("ExplosivePotato",0,1,0,8,0) CLAW EDCB 1 Goto Ready And here's the ExplosionPotato code 'http://pastebin.com/gUL4P3rU [^]' |
Dusk (developer) 2015-04-16 12:17 |
Ugh.. a testcase, please? |
Dusk (developer) 2015-07-27 17:12 |
No feedback for 3 months, closing |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
![]() |
|||
Date Modified | Username | Field | Change |
2015-04-15 17:02 | ibm5155 | New Issue | |
2015-04-15 17:12 | ibm5155 | Note Added: 0012114 | |
2015-04-16 12:17 | Dusk | Note Added: 0012117 | |
2015-04-16 12:17 | Dusk | Status | new => feedback |
2015-07-21 16:00 | Edward-san | Summary | Itens are used but sometimes they don't disapear from the hud when used => Items are used but sometimes they don't disapear from the hud when used |
2015-07-21 16:00 | Edward-san | Description Updated | View Revisions |
2015-07-27 17:12 | Dusk | Note Added: 0013012 | |
2015-07-27 17:12 | Dusk | Status | feedback => closed |
2015-07-27 17:12 | Dusk | Resolution | open => invalid |
Copyright © 2000 - 2025 MantisBT Team |