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IDProjectCategoryView StatusDate SubmittedLast Update
0002129Zandronum[All Projects] Bugpublic2015-03-20 15:412024-03-20 21:02
ReporterArgentum 
Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version1.3 
Target VersionFixed in Version 
Summary0002129: Strife NPCs, Boss Monsters respawn on Bloodbath Difficulty
DescriptionMajor NPCs and Boss Monsters (except for Spectres) respawn after being killed in Bloodbath, leading to ways that the game can be broken or exploited as each NPC's dialogue resets from the beginning to the point at which the player is at in the game. This will include any actions that are triggered by that NPC, including giving the player gold, stamina/weapon upgrades, and Sigil Pieces (thus it is possible to complete the Sigil prior to the endgame).
Steps To ReproducePlay the game in Bloodbath and kill a major boss (with the exception of Spectres) or NPC (Macil2 and the Oracle are the most game-breaking), then wait for them to respawn (if an NPC, talk to them. If a boss, kill again to gain more pieces to the Sigil).
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User avatar (0023442)
Ru5tK1ng (updater)
2024-03-20 21:02

No longer an issue in 3.1

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: Ivan Argentum Ru5tK1ng Combinebobnt Razgriz Mobius
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2015-03-20 15:41 Argentum New Issue
2024-03-20 21:02 Ru5tK1ng Note Added: 0023442
2024-03-20 21:02 Ru5tK1ng Status new => resolved
2024-03-20 21:02 Ru5tK1ng Resolution open => fixed






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