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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0000209 | Zandronum | [All Projects] Suggestion | public | 2010-11-27 06:12 | 2018-09-30 22:36 | ||||
| Reporter | unknownna | ||||||||
| Assigned To | |||||||||
| Priority | low | Severity | minor | Reproducibility | N/A | ||||
| Status | closed | Resolution | fixed | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | |||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0000209: implement the new blood spawn code for the RailGun | ||||||||
| Description | > Reworked how blood splats are spawned when unlagged is used: It is spawned at the current player position now instead of at the reconciled position (is not implemented for the RailGun yet). | ||||||||
| Attached Files | |||||||||
Notes |
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TIHan (reporter) 2010-12-10 22:31 |
Personally, I wouldn't see a problem in changing this. |
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Torr Samaho (administrator) 2010-12-30 09:25 |
I definitely plan to do this, may take a while till I find time for it though. |
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Ru5tK1ng (updater) 2016-04-17 23:21 |
This appears to have been fixed over time as 2.1.2 has the blood spawn at the point of impact and not the reconciled player position. |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2010-11-27 06:12 | unknownna | New Issue | |
| 2010-12-10 22:31 | TIHan | Note Added: 0000721 | |
| 2010-12-30 09:25 | Torr Samaho | Note Added: 0000773 | |
| 2010-12-30 09:25 | Torr Samaho | Status | new => acknowledged |
| 2016-04-17 23:21 | Ru5tK1ng | Note Added: 0014725 | |
| 2016-04-17 23:21 | Ru5tK1ng | Status | acknowledged => resolved |
| 2016-04-17 23:21 | Ru5tK1ng | Resolution | open => fixed |
| 2018-09-30 22:36 | Blzut3 | Status | resolved => closed |
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