Zandronum Chat on our Discord Server Get the latest version: 3.2
Source Code

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0001983Zandronum[All Projects] Bugpublic2014-11-02 21:572015-01-03 22:12
Reporterarkore 
Assigned To 
PriorityhighSeveritymajorReproducibilityalways
StatusclosedResolutioninvalid 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version2.0-beta 
Target VersionFixed in Version 
Summary0001983: weapon missing after teleporting within a hub, due to player destinations placed on top of items.
Descriptionfor example, in Bosses from Hell, when teleporting from hub02 to hub01, player automatically picks up ammo despite that the player is already full of ammo.

Steps To Reproduceteleport from one map to another (in a hub systme) where the player destination is on top of an item in the destination map.
Additional InformationPlayer destinations are on top of items, such as ammo for example.

Bug 2: as a result of bug 1, your weapon no longer shows on screen and can no longer fire--until 5-20 seconds has passed, or until any item respawns.

Bug 3: as a result of bug 2, holding down fire (while weapon is missing), and once weapon shows up, you will fire without any indication (on hud) of ammo being lost--as well, bfg firing sfx is muted as well.
Attached Files

- Relationships
related to 0000829closedDusk Players automatically pick up items upon spawn after changemap map changes in Coop/Survival 

-  Notes
User avatar (0010802)
arkore (reporter)
2014-11-02 22:21

Note: This occurs in offline mode as well, however, bug 2 and 3 do not occur anymore in offline mode.
User avatar (0010803)
arkore (reporter)
2014-11-02 22:53

Unable to test in gzdoom 1.5.03, due to error: Script error, "skulltag_actors_2-0.pk3:actors/skulltagmisc.txt" line 16: Invalid state parameter a_faceconsoleplayer

I also tried previous versions of skulltag_actors, but also get a "a_faceconsoleplayer" error.

I tried without skulltag_actors, but then get an error with skulltag_data.

So, I don't think this is possible. Bosses from Hell requires these skulltag pk3 files.
User avatar (0010807)
arkore (reporter)
2014-11-03 02:33

I was able to get this working in gzdoom 1.5.03 now, and can confirm that the bug does not occur in gzdoom 1.5.03
User avatar (0011216)
Torr Samaho (administrator)
2015-01-02 14:31

Can somebody create a minimal example wad that works with GZDoom? Also please test GZDoom 900, which is what the current Zandronum 2.0 betas are based on.
User avatar (0011254)
arkore (reporter)
2015-01-03 22:06

I created a minimal test wad, and cannot reproduce this issue. Keep in mind though, my environment is different, as I'm testing now locally with "some" zan2.0 build, rather testing online at the official test servers.

Should note, that ammo is still being picked up upon arrival (spawn) from teleporting from a hub if the spawnpoint is on top of ammo, even though the player has full ammo. A bug, but not a game breaking one that anyone would really complain about.

Please close this ticket.
User avatar (0011255)
Dusk (developer)
2015-01-03 22:12

Without a testcase there isn't much to go by here, so might as well...

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: No one explicitly supports this issue yet.
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2014-11-02 21:57 arkore New Issue
2014-11-02 22:21 arkore Note Added: 0010802
2014-11-02 22:53 arkore Note Added: 0010803
2014-11-03 02:33 arkore Note Added: 0010807
2015-01-02 14:31 Torr Samaho Note Added: 0011216
2015-01-02 14:31 Torr Samaho Status new => feedback
2015-01-03 21:20 Dusk Relationship added related to 0000829
2015-01-03 22:06 arkore Note Added: 0011254
2015-01-03 22:06 arkore Status feedback => new
2015-01-03 22:12 Dusk Note Added: 0011255
2015-01-03 22:12 Dusk Status new => closed
2015-01-03 22:12 Dusk Resolution open => invalid






Questions or other issues? Contact Us.

Links


Copyright © 2000 - 2025 MantisBT Team
Powered by Mantis Bugtracker