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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0001972 | Zandronum | [All Projects] Bug | public | 2014-10-26 07:48 | 2014-10-26 09:11 | ||||
| Reporter | Borg | ||||||||
| Assigned To | |||||||||
| Priority | normal | Severity | major | Reproducibility | always | ||||
| Status | closed | Resolution | won't fix | ||||||
| Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
| Product Version | 1.3 | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0001972: SetAmmoCapacity() not executed in ENTER script | ||||||||
| Description | SetAmmoCapacity() is not executed in ENTER script in ACS on map change. This render MaxAmount bug workaround in ACS useless. Bug is server side only. | ||||||||
| Additional Information | Please revert this code: // [BB] If the activator is a player, tell the clients about the changed capacity. -if ( activator->player && NETWORK_GetState() == NETSTATE_SERVER ) +// [BB] Only bother the clients if MaxAmount has actually changed. +if ( activator->player && NETWORK_GetState() == NETSTATE_SERVER && ( oldMaxAmount != item->MaxAmount ) ) SERVERCOMMANDS_SetPlayerAmmoCapacity( activator->player - players, item ); | ||||||||
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Notes |
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Dusk (developer) 2014-10-26 09:10 |
The real bug here is 0001868. The change mentioned in the description only breaks a hacky workaround. Nothing to do here. |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2014-10-26 07:48 | Borg | New Issue | |
| 2014-10-26 09:10 | Dusk | Note Added: 0010693 | |
| 2014-10-26 09:10 | Dusk | Relationship added | related to 0001868 |
| 2014-10-26 09:11 | Dusk | Status | new => closed |
| 2014-10-26 09:11 | Dusk | Resolution | open => won't fix |
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