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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001945 | Zandronum | [All Projects] Bug | public | 2014-10-05 15:52 | 2018-09-30 22:11 | ||||
Reporter | Mr_Xerxes | ||||||||
Assigned To | Torr Samaho | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 1.2 | ||||||||
Target Version | 3.0 | Fixed in Version | 3.0 | ||||||
Summary | 0001945: SetActivatorToTarget accuracy with close objects | ||||||||
Description | SetActivatorToTarget() don't select the closer object from the player if those solid actors are too close. | ||||||||
Steps To Reproduce | I experimented each times this problem with objects positionned at a distance less than 96px of the player. | ||||||||
Additional Information | Use the "eye" item from the setactivatortotarget.pk3 map to check wich object you'r targetting according to the SetActivatorToTarget() function. ( OpenGL renderer & "gl_use_models true" ) | ||||||||
Attached Files | setactivatortotarget.pk3 [^] (14,366 bytes) 2014-10-05 15:52 | ||||||||
Relationships | ||||||
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Notes | |
(0010368) Mr_Xerxes (reporter) 2014-10-06 21:23 |
Zandronum 1.3 : Same problem Latest testing build for 2.0 : Same problem GZDoom r323 : SetActivatorToTarget( P-Code 351 ) doesn't exist GZDoom 1.8.02 : Work perfectly :) |
(0010371) Dusk (developer) 2014-10-06 22:32 |
So this needs to be backported. |
(0010375) Arco (updater) 2014-10-07 01:34 |
Could you check if GzDoom v1.5.2 works for you? |
(0010378) Mr_Xerxes (reporter) 2014-10-07 12:23 |
GZDoom 1.5.2 : it's not as precise than the last GZDoom build but it's already much better. The accuracy of this version is enough for most projects. =) |
(0014351) Edward-san (developer) 2016-02-06 12:16 |
This should be improved in zandronum 3.0 beta. Please check it. |
(0014360) Mr_Xerxes (reporter) 2016-02-06 13:29 |
Zandronum 3.0-alpha-160131-2023 : It work like a charm ;) |
(0014361) Edward-san (developer) 2016-02-06 14:30 |
Thanks for checking! |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
Issue History | |||
Date Modified | Username | Field | Change |
2014-10-05 15:52 | Mr_Xerxes | New Issue | |
2014-10-05 15:52 | Mr_Xerxes | File Added: setactivatortotarget.pk3 | |
2014-10-06 21:23 | Mr_Xerxes | Note Added: 0010368 | |
2014-10-06 22:32 | Dusk | Note Added: 0010371 | |
2014-10-06 22:32 | Dusk | Status | new => acknowledged |
2014-10-06 22:32 | Dusk | Resolution | open => backport later |
2014-10-07 01:34 | Arco | Note Added: 0010375 | |
2014-10-07 12:23 | Mr_Xerxes | Note Added: 0010378 | |
2016-02-06 12:16 | Edward-san | Note Added: 0014351 | |
2016-02-06 12:16 | Edward-san | Assigned To | => Torr Samaho |
2016-02-06 12:16 | Edward-san | Status | acknowledged => needs testing |
2016-02-06 12:16 | Edward-san | Resolution | backport later => open |
2016-02-06 12:16 | Edward-san | Target Version | => 3.0 |
2016-02-06 12:16 | Edward-san | Relationship added | child of 0002172 |
2016-02-06 13:29 | Mr_Xerxes | Note Added: 0014360 | |
2016-02-06 14:30 | Edward-san | Note Added: 0014361 | |
2016-02-06 14:30 | Edward-san | Status | needs testing => resolved |
2016-02-06 14:30 | Edward-san | Fixed in Version | => 3.0 |
2016-02-06 14:30 | Edward-san | Resolution | open => fixed |
2018-09-30 22:11 | Blzut3 | Status | resolved => closed |
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