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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0001939 | Zandronum | [All Projects] Bug | public | 2014-09-21 23:27 | 2024-03-20 19:11 | ||||
| Reporter | President People | ||||||||
| Assigned To | |||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | closed | Resolution | no change required | ||||||
| Platform | Apple | OS | Mac OS X | OS Version | 10.4-10.7 | ||||
| Product Version | 1.2 | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0001939: Death-spectate during connection interrupt locks up spectator mode | ||||||||
| Description | Happens during Survival games. If the player runs out of lives (through suicide or otherwise) and is forced to spectate during a "Connection Interrupted!" message, it will persist and prevent any movement until the round ends, even after ping has stabilized. | ||||||||
| Attached Files | |||||||||
Notes |
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Torr Samaho (administrator) 2014-10-04 13:56 |
Strange, there already is code intended to prevent this. Can you make a client side demo of this? |
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Ru5tK1ng (updater) 2024-03-20 19:11 |
Closing due to no feedback. If you are still having this issue with zan 3.1 or 3.2 beta, please make a new ticket. |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2014-09-21 23:27 | President People | New Issue | |
| 2014-09-21 23:27 | President People | File Added: seems_legit.png | |
| 2014-10-04 13:56 | Torr Samaho | Note Added: 0010326 | |
| 2014-10-04 13:56 | Torr Samaho | Status | new => feedback |
| 2024-03-20 19:11 | Ru5tK1ng | Note Added: 0023440 | |
| 2024-03-20 19:11 | Ru5tK1ng | Status | feedback => closed |
| 2024-03-20 19:11 | Ru5tK1ng | Resolution | open => no change required |
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