Anonymous | Login | Signup for a new account | 2025-07-28 18:05 UTC | ![]() |
My View | View Issues | Change Log | Roadmap | Zandronum Issue Support Ranking | Rules | My Account |
View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001896 | Zandronum | [All Projects] Bug | public | 2014-07-22 14:10 | 2014-07-22 17:45 | ||||
Reporter | Wolfen | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | crash | Reproducibility | always | ||||
Status | closed | Resolution | no change required | ||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | ||||
Product Version | 1.2 | ||||||||
Target Version | Fixed in Version | 2.0 | |||||||
Summary | 0001896: Zandronum will not start when renderer option "OpenGL" is on | ||||||||
Description | Always when I try to open Zandronum with renderer option "OpenGL" It crashes. When "Software" option is on everything is fine. It makes no difference when I try to open IWAD or PWAD - It crashes every time. | ||||||||
Steps To Reproduce | Sometime in the past I had problem with monitor refresh rate (It was impossible to play fullscreen in Zandronum and also in GZDoom), but I solved that problem and It looks like my present problem and that earlier problem aren't connected. Summarizing all I didn't do anything to solve present problem. | ||||||||
Additional Information | Such Situation: I recently updated my graphic card drivers (Nvidia GeForce 9500 GT). When I updated these drivers, OpenGL was also automatically updated with them. In GZDoom (v1.8.02) graphic looks a lot of different than a before updated drivers and in GZDoom everything was and is fine. Zandronum worked correctly before updated drivers. My problem must be connected with OpenGl itself. I am sure I installed drivers correctly. I will also add Crash Report which appears every time when I try to run Zandronum with OpenGL renderer option. I tried different versions of Zandronum - the problem was and is. | ||||||||
Attached Files | ![]() | ||||||||
![]() |
|
Arco (updater) 2014-07-22 15:11 |
Does Zandronum 2.0 work for you? |
Wolfen (reporter) 2014-07-22 16:48 |
Yes, Zandronum 2.0 works well, everything is fine, so what was the problem? Older versions didn't support newest OpenGL? |
Arco (updater) 2014-07-22 17:45 |
Presumably, yes. The current version of Gzdoom that Zandronum uses is r323, so it could be possible that that's the case. Since 2.0 is working for you, you may have to wait before it gets released. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
![]() |
|||
Date Modified | Username | Field | Change |
2014-07-22 14:10 | Wolfen | New Issue | |
2014-07-22 14:10 | Wolfen | File Added: CrashReport.zip | |
2014-07-22 15:02 | Arco | Priority | immediate => normal |
2014-07-22 15:11 | Arco | Note Added: 0010035 | |
2014-07-22 15:11 | Arco | Status | new => feedback |
2014-07-22 16:48 | Wolfen | Note Added: 0010036 | |
2014-07-22 16:48 | Wolfen | Status | feedback => new |
2014-07-22 17:45 | Arco | Note Added: 0010037 | |
2014-07-22 17:45 | Arco | Status | new => closed |
2014-07-22 17:45 | Arco | Resolution | open => no change required |
2014-07-22 17:45 | Arco | Fixed in Version | => 2.0 |
Copyright © 2000 - 2025 MantisBT Team |