Zandronum Chat on our Discord Server Get the latest version: 3.2
Source Code

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0001878Zandronum[All Projects] Suggestionpublic2014-07-08 10:522014-07-08 10:52
ReporterZzZombo 
Assigned To 
PrioritynormalSeverityminorReproducibilityunable to reproduce
StatusnewResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0001878: Don't run RESPAWN scripts on respawn caused by Player_SetTeam()
DescriptionSince in most cases RESPAWN scripts are used only to determine that a player is not longer dead, that behavior may be troublesome. In my mod I use RESPAWN scripts to move respawned players to the opposite team. I also don't want players to join that team by will (they must be killed first to join its ranks), and since Player_SetTeam() causes them to respawn, that causes them end up on the "locked" team, completely defeating my purposes.
Additional InformationDon't trigger RESPAWN scripts if the player isn't dead in the first place.
Attached Files

- Relationships

-  Notes
There are no notes attached to this issue.

Issue Community Support
Only registered users can voice their support. Click here to register, or here to log in.
Supporters: No one explicitly supports this issue yet.
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2014-07-08 10:52 ZzZombo New Issue






Questions or other issues? Contact Us.

Links


Copyright © 2000 - 2025 MantisBT Team
Powered by Mantis Bugtracker