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IDProjectCategoryView StatusDate SubmittedLast Update
0001876Zandronum[All Projects] Bugpublic2014-07-07 23:142014-09-29 00:49
Reporterthomas 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusconfirmedResolutionopen 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version1.2 
Target VersionFixed in Version 
Summary0001876: translucent swimmable colored 3d floor survival reset bug
DescriptionWhen you have a colored 3d floor hidden underneat a pit and than raise the ceiling of the 3d floor control sector to create a "filling basin" effect and you fail one round in survival and then you retry, the walls of the pit where the 3d floor was are still colored. This happens in offline and online survival.
Steps To ReproducePlay map01 of the attached wad file in survival. Hit the switch, check the pit. Kill yourself. start next round. Check the pit. Walls of the piut are partially colored red.
Attached Files? file icon colorbug.wad [^] (5,458 bytes) 2014-07-07 23:14

- Relationships
related to 0001388newDusk Effects of Ceiling_RaiseByValue on 3D floors not properly reset during a map reset 

-  Notes
User avatar (0010299)
Arco (updater)
2014-09-29 00:49

Confirmed in v2.0 140816-1140.

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- Issue History
Date Modified Username Field Change
2014-07-07 23:14 thomas New Issue
2014-07-07 23:14 thomas File Added: colorbug.wad
2014-07-07 23:18 Dusk Relationship added related to 0001388
2014-09-29 00:49 Arco Note Added: 0010299
2014-09-29 00:49 Arco Status new => confirmed






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