MantisBT - Zandronum
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0001876Zandronum[All Projects] Bugpublic2014-07-07 23:142025-12-01 17:12
thomas 
 
normalminoralways
needs testingopen 
MicrosoftWindowsXP/Vista/7
1.2 
3.33.3 
0001876: translucent swimmable colored 3d floor survival reset bug
When you have a colored 3d floor hidden underneat a pit and than raise the ceiling of the 3d floor control sector to create a "filling basin" effect and you fail one round in survival and then you retry, the walls of the pit where the 3d floor was are still colored. This happens in offline and online survival.
Play map01 of the attached wad file in survival. Hit the switch, check the pit. Kill yourself. start next round. Check the pit. Walls of the piut are partially colored red.
No tags attached.
related to 0001388needs review Dusk Effects of Ceiling_RaiseByValue on 3D floors not properly reset during a map reset 
? colorbug.wad (5,458) 2014-07-07 23:14
/tracker/file_download.php?file_id=1245&type=bug
Issue History
2014-07-07 23:14thomasNew Issue
2014-07-07 23:14thomasFile Added: colorbug.wad
2014-07-07 23:18DuskRelationship addedrelated to 0001388
2014-09-29 00:49ArcoNote Added: 0010299
2014-09-29 00:49ArcoStatusnew => confirmed
2025-12-01 17:12Ru5tK1ngNote Added: 0024661
2025-12-01 17:12Ru5tK1ngStatusconfirmed => needs testing
2025-12-01 17:12Ru5tK1ngFixed in Version => 3.3
2025-12-01 17:12Ru5tK1ngTarget Version => 3.3

Notes
(0010299)
Arco   
2014-09-29 00:49   
Confirmed in v2.0 140816-1140.
(0024661)
Ru5tK1ng   
2025-12-01 17:12   
Should be fixed with:'https://foss.heptapod.net/zandronum/zandronum-stable/-/commit/0f08c6c87089ebe02eb64e6d4ee295caa5980cf0 [^]'

and

'https://foss.heptapod.net/zandronum/zandronum-stable/-/commit/38e71b91375ccbd4efc29c4bd2c9944b1ba09c0e [^]'