MantisBT - Zandronum |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0001876 | Zandronum | [All Projects] Bug | public | 2014-07-07 23:14 | 2014-09-29 00:49 |
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Reporter | thomas | |
Assigned To | | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | confirmed | Resolution | open | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 1.2 | |
Target Version | | Fixed in Version | | |
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Summary | 0001876: translucent swimmable colored 3d floor survival reset bug |
Description | When you have a colored 3d floor hidden underneat a pit and than raise the ceiling of the 3d floor control sector to create a "filling basin" effect and you fail one round in survival and then you retry, the walls of the pit where the 3d floor was are still colored. This happens in offline and online survival. |
Steps To Reproduce | Play map01 of the attached wad file in survival. Hit the switch, check the pit. Kill yourself. start next round. Check the pit. Walls of the piut are partially colored red. |
Additional Information | |
Tags | No tags attached. |
Relationships | related to | 0001388 | new | Dusk | Effects of Ceiling_RaiseByValue on 3D floors not properly reset during a map reset |
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Attached Files | colorbug.wad (5,458) 2014-07-07 23:14 /tracker/file_download.php?file_id=1245&type=bug |
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Issue History |
Date Modified | Username | Field | Change |
2014-07-07 23:14 | thomas | New Issue | |
2014-07-07 23:14 | thomas | File Added: colorbug.wad | |
2014-07-07 23:18 | Dusk | Relationship added | related to 0001388 |
2014-09-29 00:49 | Arco | Note Added: 0010299 | |
2014-09-29 00:49 | Arco | Status | new => confirmed |