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IDProjectCategoryView StatusDate SubmittedLast Update
0001775Zandronum[All Projects] Bugpublic2014-04-08 17:132018-09-30 23:15
ReporterPresident People 
Assigned ToTorr Samaho 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionfixed 
PlatformAppleOSMac OS XOS Version10.4-10.7
Product Version2.0-beta 
Target Version2.0Fixed in Version2.0 
Summary0001775: PolyObj issues with Maps in Zandronum 2.0 alpha
DescriptionNo idea what's going on here. Wad runs as one would expect in Zandro 1.2, but when I try it in the 2.0 alpha, most maps are severely messed up. Textures are missing causing massive HOMs, monsters and players can see and fire hitscans through (now invisible) walls, polyobjects (I think. They're definitely something) are contorted and stretched across the map.
Steps To ReproduceThe screenshot is just a taste of the insanity. Load up the wad linked below in the 2.0 alpha to see for yourself. I recommend Map01, Map05 and Map06. Terry couldn't make something like this if he tried.
Additional Information'http://static.best-ever.org/wads/iu-part5-zd109c.wad [^]'
Attached Filespng file icon Invasion UAC in Zandronum 2.0 alpha.png [^] (449,299 bytes) 2014-04-08 17:13

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-  Notes
User avatar (0008523)
skyrimguy (reporter)
2014-04-08 23:28
edited on: 2014-04-08 23:33

Tested on Debian Wheezy x86_64

Zandronum crash when starting a new game (iu-part5-zd109c.wad):

2.0-alpha-r131027-1824
changeset: 3902:cceed240dc03
2.0-alpha-r131027-2051
changeset: 3903:9c64f2bd7d93
2.0-alpha-r131028-1911
changeset: 3904:cf1e312f353a
2.0-alpha-r131028-1921
changeset: 3905:e0b6ddd16a52

Zandronum fails to compile:

2.0-alpha-r131102-1121
changeset: 3911:c150ae51ddf7
2.0-alpha-r131102-1148
changeset: 3912:3b4761ca979b


[ 66%] Building CXX object src/CMakeFiles/zdoom.dir/teaminfo.o
[ 66%] Building CXX object src/CMakeFiles/zdoom.dir/tempfiles.o
[ 66%] Building CXX object src/CMakeFiles/zdoom.dir/unlagged.o
[ 67%] Building CXX object src/CMakeFiles/zdoom.dir/v_collection.o
[ 67%] Building CXX object src/CMakeFiles/zdoom.dir/v_draw.o
[ 67%] Building CXX object src/CMakeFiles/zdoom.dir/v_font.o
[ 67%] Building CXX object src/CMakeFiles/zdoom.dir/v_palette.o
[ 67%] Building CXX object src/CMakeFiles/zdoom.dir/v_pfx.o
[ 67%] Building CXX object src/CMakeFiles/zdoom.dir/v_text.o
[ 68%] Building CXX object src/CMakeFiles/zdoom.dir/v_video.o
/home/skyrimguy/zandronum_build/zandronum/src/v_video.cpp:1785:28: error: no ‘void IVideo::DumpAdapters()’ member function declared in class ‘IVideo’
/home/skyrimguy/zandronum_build/zandronum/src/v_video.cpp: In function ‘void Cmd_vid_listadapters(FCommandLine&, APlayerPawn*, int)’:
/home/skyrimguy/zandronum_build/zandronum/src/v_video.cpp:1793:10: error: ‘class IVideo’ has no member named ‘DumpAdapters’
make[2]: *** [src/CMakeFiles/zdoom.dir/v_video.o] Error 1
make[1]: *** [src/CMakeFiles/zdoom.dir/all] Error 2
make: *** [all] Error 2


I can reproduce the issue:

2.0-alpha-r131102-1157
changeset: 3913:044320baf5f6
2.0-alpha-r131102-1203
changeset: 3914:ccd544a36bf2
2.0-alpha-r131102-1210
changeset: 3915:583d1760b360
2.0-alpha-r131102-1555
changeset: 3916:e2d93e75827d
2.0-alpha-r131110-1118
changeset: 3918:9261b862a4b7
2.0-alpha-r131110-1157
changeset: 3919:8c0445582bf0
2.0-alpha-r131110-1209
changeset: 3920:20159682c2ae
...
...
...
2.0-alpha-r140407-2047
changeset: 3998:6e92f14b1521

User avatar (0008524)
Edward-san (developer)
2014-04-09 16:54

Software or GL?
User avatar (0008525)
skyrimguy (reporter)
2014-04-09 17:24

Both.
User avatar (0008526)
Torr Samaho (administrator)
2014-04-09 19:31

GZDoom revision 880 has the same problem, so it's a GZDoom or ZDoom bug. Can some check when this was fixed in (G)ZDoom?
User avatar (0008536)
skyrimguy (reporter)
2014-04-10 04:18

The issue started here:

Zandronum 2.0-alpha-r131102-1148
changeset: 3912:3b4761ca979b
User avatar (0008537)
Arco (updater)
2014-04-11 01:41

'http://www.osnanet.de/c.oelckers/gzdoom/download/gzdoom-bin-1-5-02.zip [^]'

Quote
Bug fixes:
- some maps with polyobjects got their geometry moved acrpss the map.
User avatar (0008543)
Torr Samaho (administrator)
2014-04-12 16:48

Can somebody pinpoint the exact svn revision or git changeset?
User avatar (0008546)
Edward-san (developer)
2014-04-12 23:54

For these maps, it seems that'https://github.com/doomtech/gzdoom/commit/61f92dfb8c28f79d1c003c7cad7234cbfe1dbb02 [^]' fixes the problem.


Note: checking'https://github.com/doomtech/gzdoom/commits/trunk?page=19 [^]' and'https://github.com/doomtech/gzdoom/commits/trunk?page=18 [^]' , there are a lot of fixes which we should take a look. In particular, related to the first link, there are various 'P_LoopSidedefs' commits.
User avatar (0008547)
Arco (updater)
2014-04-13 00:17

So there isn't one unverisal fix that can be applied to fix the problem? I managed to test further maps with polyobjects and they also suffer the same problem, yet some maps within the same mapset are apparently fine. If so, Is it possible to just wait until we go into a more updated verison of GzDoom?
User avatar (0008553)
Torr Samaho (administrator)
2014-04-13 07:17

Yeah, I noticed the various P_LoopSidedefs changes. I think extracting all of them is quite complicated. Possibly I should just upgrade to GZDoom 1.5.02 completely.
User avatar (0009852)
Torr Samaho (administrator)
2014-07-05 17:23

I upgraded Zandronum 2.0 to GZDoom revision 900. Please check if this fixes the problems.
User avatar (0009867)
Arco (updater)
2014-07-06 01:16

I tested this on v2.0 r140705-1552. The issue still appears to be there.
User avatar (0009870)
Torr Samaho (administrator)
2014-07-06 06:14

That version is too old. You'll need to test 140705-1713 or newer.
User avatar (0009888)
Arco (updater)
2014-07-07 17:13

Issue fixed in r140706-1715.

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- Issue History
Date Modified Username Field Change
2014-04-08 17:13 President People New Issue
2014-04-08 17:13 President People File Added: Invasion UAC in Zandronum 2.0 alpha.png
2014-04-08 23:28 skyrimguy Note Added: 0008523
2014-04-08 23:33 skyrimguy Note Edited: 0008523 View Revisions
2014-04-09 16:54 Edward-san Note Added: 0008524
2014-04-09 17:24 skyrimguy Note Added: 0008525
2014-04-09 19:31 Torr Samaho Note Added: 0008526
2014-04-09 19:32 Torr Samaho Assigned To => Torr Samaho
2014-04-09 19:32 Torr Samaho Status new => feedback
2014-04-10 04:18 skyrimguy Note Added: 0008536
2014-04-11 01:41 Arco Note Added: 0008537
2014-04-11 01:45 Arco Summary Major map issues with Invasion UAC in Zandronum 2.0 alpha => PolyObj issues with Maps in Zandronum 2.0 alpha
2014-04-12 16:48 Torr Samaho Note Added: 0008543
2014-04-12 23:54 Edward-san Note Added: 0008546
2014-04-13 00:17 Arco Note Added: 0008547
2014-04-13 07:17 Torr Samaho Note Added: 0008553
2014-07-05 15:49 Torr Samaho Target Version => 2.0
2014-07-05 17:23 Torr Samaho Note Added: 0009852
2014-07-05 17:23 Torr Samaho Status feedback => needs testing
2014-07-06 01:16 Arco Note Added: 0009867
2014-07-06 01:16 Arco Status needs testing => feedback
2014-07-06 06:14 Torr Samaho Note Added: 0009870
2014-07-06 06:14 Torr Samaho Status feedback => needs testing
2014-07-07 17:13 Arco Note Added: 0009888
2014-07-07 17:13 Arco Status needs testing => resolved
2014-07-07 17:13 Arco Resolution open => fixed
2014-07-07 17:13 Arco Fixed in Version => 2.0
2018-09-30 23:15 Blzut3 Status resolved => closed






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