Zandronum Chat on our Discord Server Get the latest version: 3.1
Source Code

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0001716Zandronum[All Projects] Bugpublic2014-02-22 15:562014-02-23 14:57
ReporterMati 
Assigned ToDusk 
PrioritynormalSeverityminorReproducibilityalways
StatusconfirmedResolutionopen 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version1.2 
Target VersionFixed in Version 
Summary0001716: Strife UpgradeStamina desynces Health online.
DescriptionWhen you pick up an UpgradeStamina online, your maximum health will go up just like it should. However, after a map change, the game will think your health maximum is still default, while you will be able to heal over that limit, causing health bar to act weirdly at times and not update correctly.
Steps To ReproducePick up UpgradeStamina, exit level. Get hurt, you might notice your hp not changing at all since the bar will show 100 instead of 110. Then pickup any health pickup and your hp will be restored, again might not update the bar correctly.
Additional InformationNo idea how UpgradeAccuracy is affected in this case. It might not work correctly either.
Attached Files

- Relationships

-  Notes
User avatar (0008273)
Dusk (developer)
2014-02-23 14:57

The client forgets its stamina and accuracy when moving across the hub. Not sure why this happens.

Issue Community Support
Only registered users can voice their support. Click here to register, or here to log in.
Supporters: No one explicitly supports this issue yet.
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2014-02-22 15:56 Mati New Issue
2014-02-23 14:57 Dusk Note Added: 0008273
2014-02-23 14:57 Dusk Assigned To => Dusk
2014-02-23 14:57 Dusk Status new => confirmed






Questions or other issues? Contact Us.

Links


Copyright © 2000 - 2024 MantisBT Team
Powered by Mantis Bugtracker