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ID | Project | Category | View Status | Date Submitted | Last Update |
0001716 | Zandronum | [All Projects] Bug | public | 2014-02-22 15:56 | 2014-02-23 14:57 |
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Reporter | Mati | |
Assigned To | Dusk | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | confirmed | Resolution | open | |
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 |
Product Version | 1.2 | |
Target Version | | Fixed in Version | | |
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Summary | 0001716: Strife UpgradeStamina desynces Health online. |
Description | When you pick up an UpgradeStamina online, your maximum health will go up just like it should. However, after a map change, the game will think your health maximum is still default, while you will be able to heal over that limit, causing health bar to act weirdly at times and not update correctly. |
Steps To Reproduce | Pick up UpgradeStamina, exit level. Get hurt, you might notice your hp not changing at all since the bar will show 100 instead of 110. Then pickup any health pickup and your hp will be restored, again might not update the bar correctly. |
Additional Information | No idea how UpgradeAccuracy is affected in this case. It might not work correctly either. |
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