Zandronum Chat on our Discord Server Get the latest version: 3.2
Source Code

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0001632Zandronum[All Projects] Bugpublic2013-12-31 12:062018-09-30 23:16
Reporteribm5155 
Assigned ToTorr Samaho 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionfixed 
PlatformX64OS8.1 OS Version64bits
Product Version2.0-beta 
Target Version2.0Fixed in Version2.0 
Summary0001632: "Line Morror" Not working right
Descriptionbefore 2.0 it was working right, now, it looks like if there'was missing a texture...
Steps To ReproduceLook at mirror
Additional Information4 pictures, 2 from zandronum 1.2, 2 from zandronum 2.0, both on the same spots, one showing how it should be and the other showing how is it now...
Attached Fileszip file icon zandronum bug.zip [^] (1,420,254 bytes) 2013-12-31 12:06
zip file icon map.zip [^] (34,674 bytes) 2013-12-31 15:25
zip file icon map_lighted.zip [^] (68,461 bytes) 2014-01-01 12:10

- Relationships

-  Notes
User avatar (0007791)
Torr Samaho (administrator)
2013-12-31 13:22

As always, please check how it behaves in GZDoom 880.
User avatar (0007795)
ibm5155 (reporter)
2013-12-31 14:30

on GZDoom 880 it worked fine like zandronum 1.2
User avatar (0007796)
Konar6 (reporter)
2013-12-31 14:56

Can you post the wad/map/place where this happens and steps how to reproduce it as quickly as possible?
User avatar (0007798)
ibm5155 (reporter)
2013-12-31 15:11
edited on: 2013-12-31 16:12

MAPS:
Skulltag_actors_1-1-1.pk3
Skulltag_data_126.pk3
zh-beta27.pk3
zh-beta27-fix2.wad
zh-mappack9b.pk3
zh-testpack_r14.pk3

MAP:ZM09
POSITION
X:4241 Y:-1121 Z:400
third floor of the house, on the bathroom

...I'll make a minimal example too...

EDIT:minimal example done.
map.zip, map zm09.

EDIT2:
last build that have the reflective lines workin:ZandroDev2.0-130926-1637windows
first build with the problem:ZandroDev2.0-130929-1949windows

EDIT3:
 I don't know if it was already reported, but it looks like Radius_Quake doesn't work now in multiplayer (offline it works) O_o omg, this is the buggiest map i ever made :O (with that it would be the 7th bug that I would track from this map xD)

User avatar (0007807)
Konar6 (reporter)
2013-12-31 20:34

Sorry, I can't reproduce this on my end - I don't see any difference between 1.2 and latest 2.0 in ZH, the example wad crashes and I can't see anything on your screenshots either because of low gamma so I'm not even sure what issue exactly am I supposed to see.

In the end, it could be a bug in your video drivers.
User avatar (0007808)
ibm5155 (reporter)
2013-12-31 21:29

You should ser a hom effect on The left and The right (on The center it reflect right), but it doesn't happen when you re near to The reflective line, only at a "big" distance like near to The door...
 sorry for The pic, on my screen it was bright, but you can ser The problem on The picture 2_2_0 The problem, and how it should nĂ© on pic 2_1_2 ( of bug 2 on zan 1.2)
User avatar (0007809)
Konar6 (reporter)
2013-12-31 22:33

Ok, I see now. this needs checking then:

'https://bitbucket.org/Torr_Samaho/zandronum/commits/3807 [^]'



Btw, unrelated mapping error, your map crashes the client when you touch the mirror in software - I guess the map is supposed to be OpenGL only, but can you fix it, ibm?
User avatar (0007811)
ibm5155 (reporter)
2014-01-01 12:20
edited on: 2014-01-01 12:23

Uploaded a more lighted map and removed some mid textures, and renamed the map zm09 to map01 (so it's faster to start)...

Well, It was crashing for me when the player started near to that line, but at a long distance it doesn't. Also it doesn't crash on software render of zandronum 1.2

Last Build that the software render was working:ZandroDev2.0-130920-1642windows
First Build that the software render isn't working:ZandroDev2.0-130926-1637windows

EDIT:Zombie Horde is suposed to be opengl only, but the map had some extra effects to make it playable on software (mostly light more sectors that where lighted by dynamic lights)

User avatar (0007812)
Konar6 (reporter)
2014-01-01 13:28

Hmm, indeed it doesn't crash on touching the mirror in software in 1.2. It starts crashing here:

'https://bitbucket.org/Torr_Samaho/zandronum/commits/3794 [^]'
User avatar (0007817)
Torr Samaho (administrator)
2014-01-01 18:03

This should fix the problems with the GL renderer. I'll have to look at the software crashes separately.
User avatar (0007888)
Torr Samaho (administrator)
2014-01-04 12:15

I think I also figured out what was causing the software crashes. Should be fixed now. Please test this in the upcoming beta build.
User avatar (0008106)
ibm5155 (reporter)
2014-01-19 19:49

Tested and it's fixed

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: No one explicitly supports this issue yet.
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2013-12-31 12:06 ibm5155 New Issue
2013-12-31 12:06 ibm5155 File Added: zandronum bug.zip
2013-12-31 13:22 Torr Samaho Note Added: 0007791
2013-12-31 13:32 Torr Samaho Status new => feedback
2013-12-31 14:30 ibm5155 Note Added: 0007795
2013-12-31 14:30 ibm5155 Status feedback => new
2013-12-31 14:56 Konar6 Note Added: 0007796
2013-12-31 15:11 ibm5155 Note Added: 0007798
2013-12-31 15:25 ibm5155 File Added: map.zip
2013-12-31 15:26 ibm5155 Note Edited: 0007798 View Revisions
2013-12-31 15:37 ibm5155 Note Edited: 0007798 View Revisions
2013-12-31 16:12 ibm5155 Note Edited: 0007798 View Revisions
2013-12-31 20:34 Konar6 Note Added: 0007807
2013-12-31 21:29 ibm5155 Note Added: 0007808
2013-12-31 22:33 Konar6 Note Added: 0007809
2014-01-01 12:10 ibm5155 File Added: map_lighted.zip
2014-01-01 12:20 ibm5155 Note Added: 0007811
2014-01-01 12:23 ibm5155 Note Edited: 0007811 View Revisions
2014-01-01 13:28 Konar6 Note Added: 0007812
2014-01-01 18:03 Torr Samaho Note Added: 0007817
2014-01-01 18:04 Torr Samaho Assigned To => Torr Samaho
2014-01-01 18:04 Torr Samaho Status new => assigned
2014-01-01 18:04 Torr Samaho Target Version => 2.0
2014-01-01 18:04 Torr Samaho Status assigned => needs testing
2014-01-04 12:15 Torr Samaho Note Added: 0007888
2014-01-19 19:49 ibm5155 Note Added: 0008106
2014-01-19 19:50 Torr Samaho Status needs testing => resolved
2014-01-19 19:50 Torr Samaho Fixed in Version => 2.0
2014-01-19 19:50 Torr Samaho Resolution open => fixed
2018-09-30 23:16 Blzut3 Status resolved => closed






Questions or other issues? Contact Us.

Links


Copyright © 2000 - 2025 MantisBT Team
Powered by Mantis Bugtracker