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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0001565 | Zandronum | [All Projects] Bug | public | 2013-11-03 17:24 | 2014-11-05 22:35 | ||||
| Reporter | Vavency | ||||||||
| Assigned To | |||||||||
| Priority | low | Severity | minor | Reproducibility | unable to reproduce | ||||
| Status | closed | Resolution | unable to reproduce | ||||||
| Platform | PC | OS | Windows 7 U | OS Version | 6.1 Build 7600 | ||||
| Product Version | 2.0-beta | ||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0001565: Mouse cursor unable to hide in fullscreen | ||||||||
| Description | Wen entered fullscreen from in-game menu wile my/your client are in mutiplayer state mouse got stuck in place whit out hiding. | ||||||||
| Steps To Reproduce | If you will luck out on this one: start up a server, login from it to game, change your video setings to; Force aspect ratio: 4:3 , Aspect ratio : All , Render: opengl , Resolution: 1280x700 , fullscreen: yes. | ||||||||
| Attached Files | |||||||||
Notes |
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Watermelon (developer) 2014-06-15 14:41 |
Does this happen in zdoom, or gzdoom? |
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Dusk (developer) 2014-11-05 22:33 edited on: 2014-11-05 22:35 |
Closed, unable to reproduce this and no feedback given. Please reopen if there's something to add to this ticket. |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2013-11-03 17:24 | Vavency | New Issue | |
| 2014-06-15 14:41 | Watermelon | Note Added: 0009388 | |
| 2014-06-15 14:41 | Watermelon | Status | new => feedback |
| 2014-11-05 22:33 | Dusk | Note Added: 0010834 | |
| 2014-11-05 22:33 | Dusk | Status | feedback => closed |
| 2014-11-05 22:33 | Dusk | Resolution | open => unable to reproduce |
| 2014-11-05 22:35 | Dusk | Note Edited: 0010834 | View Revisions |
| 2014-11-05 22:35 | Dusk | Note Edited: 0010834 | View Revisions |
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