| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] |
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0001559 | Zandronum | [All Projects] Bug | public | 2013-10-28 11:12 | 2013-10-28 20:00 |
|
| Reporter | DevilHunter | |
| Assigned To | | |
| Priority | urgent | Severity | crash | Reproducibility | always |
| Status | closed | Resolution | duplicate | |
| Platform | Microsoft | OS | Windows | OS Version | XP |
| Product Version | 2.0-beta | |
| Target Version | | Fixed in Version | | |
|
| Summary | 0001559: ArmageddonV63 Crashes on First Wave |
| Description | Basically, it just crashes soon as Wave 1 starts. I will attach a Crashlog |
| Steps To Reproduce | 1. Start up 2.0-alpha-r131027-2051 w/ Armageddonv63 and Skulltag_Actors/Data.. Actors being on top of Data in list.
2. Start a new game, or go to Offline Skirmish and select Invasion.
3. Soon as countdown reaches 0, insta-crash.
|
| Additional Information | As far as I know, no crash in 2.0-alpha-r131023-1934 or 2.0-alpha-r131026-1630. So it has to be around 2.0-alpha-r131027-2051.
Sadly, I got rid of some of the Revision Copys I had. :/ |
|
| Attached Files | ArmV63Wave1CrashReport.zip [^] (22,467 bytes) 2013-10-28 11:12 |
|