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IDProjectCategoryView StatusDate SubmittedLast Update
0001476Zandronum[All Projects] Bugpublic2013-08-25 23:272024-03-01 06:28
ReporterCatastrophe 
Assigned To 
PriorityhighSeverityminorReproducibilityalways
StatusclosedResolutionno change required 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version1.1.1 
Target VersionFixed in Version 
Summary0001476: Custom player classes don't spawn telefrag each other anymore.
DescriptionIt appears that players don't spawn telefrag each other anymore if someone is blocking the spawn, instead they just stay stuck together.

For example in, hide and seek, if there are not enough spawns in the map for every player then the hiding team may occasionally spawn inside a player from the seeking team and die.

The wad that was used to observe this is right here:'http://static.best-ever.org/wads/hnsv1.pk3 [^]'

Just go to any doom2 map that lacks spawns and see how players don't spawn telefrag each other at all.

Happened in Zandronum 1.1.
Attached Files

- Relationships

-  Notes
User avatar (0007075)
Toxicity (reporter)
2013-08-28 14:49

Did you try giving the classes +TELESTOMP?
User avatar (0007081)
ZzZombo (reporter)
2013-08-29 10:37

AFAIK it doesn't exists in our port.
User avatar (0007082)
Qent (updater)
2013-08-30 00:31

Are you using sv_unblockplayers?
User avatar (0007083)
Catastrophe (reporter)
2013-08-30 01:39
edited on: 2013-08-30 01:40

Yes. Why should I have to patch every wad that is a team based wad with TELESTOMP? It was working fine before...

User avatar (0007084)
ZzZombo (reporter)
2013-08-30 03:33

What is going on? ZH doesn't use unblock players but still suffers from this problem.
User avatar (0007085)
Qent (updater)
2013-08-30 05:11
edited on: 2013-08-30 05:12

I don't know what's going on with ZH, but in this case the problem turned out to be sv_unblockplayers, and is the same as 0001318.

User avatar (0008979)
Watermelon (developer)
2014-06-10 02:28

I will investigate the code since I've seen this now
User avatar (0014222)
Edward-san (developer)
2016-01-29 13:31

Is this still a problem in 2.x or 3.x beta?
User avatar (0023161)
Ru5tK1ng (updater)
2024-03-01 06:28

Given that no one has brought this up in 10 years, I'll close this.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: ZzZombo Combinebobnt
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2013-08-25 23:27 Catastrophe New Issue
2013-08-28 14:49 Toxicity Note Added: 0007075
2013-08-29 10:37 ZzZombo Note Added: 0007081
2013-08-30 00:31 Qent Note Added: 0007082
2013-08-30 01:39 Catastrophe Note Added: 0007083
2013-08-30 01:40 Catastrophe Note Edited: 0007083 View Revisions
2013-08-30 03:33 ZzZombo Note Added: 0007084
2013-08-30 05:11 Qent Note Added: 0007085
2013-08-30 05:11 Qent Note Edited: 0007085 View Revisions
2013-08-30 05:12 Qent Note Edited: 0007085 View Revisions
2014-06-10 02:28 Watermelon Status new => confirmed
2014-06-10 02:28 Watermelon Note Added: 0008979
2016-01-29 13:31 Edward-san Note Added: 0014222
2016-01-29 13:31 Edward-san Status confirmed => feedback
2024-03-01 06:28 Ru5tK1ng Note Added: 0023161
2024-03-01 06:28 Ru5tK1ng Resolution open => no change required
2024-03-01 06:28 Ru5tK1ng Status feedback => closed






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