MantisBT - Zandronum
View Issue Details
0001476Zandronum[All Projects] Bugpublic2013-08-25 23:272024-03-01 06:28
Catastrophe 
 
highminoralways
closedno change required 
MicrosoftWindowsXP/Vista/7
1.1.1 
 
0001476: Custom player classes don't spawn telefrag each other anymore.
It appears that players don't spawn telefrag each other anymore if someone is blocking the spawn, instead they just stay stuck together.

For example in, hide and seek, if there are not enough spawns in the map for every player then the hiding team may occasionally spawn inside a player from the seeking team and die.

The wad that was used to observe this is right here:'http://static.best-ever.org/wads/hnsv1.pk3 [^]'

Just go to any doom2 map that lacks spawns and see how players don't spawn telefrag each other at all.

Happened in Zandronum 1.1.
No tags attached.
Issue History
2013-08-25 23:27CatastropheNew Issue
2013-08-28 14:49ToxicityNote Added: 0007075
2013-08-29 10:37ZzZomboNote Added: 0007081
2013-08-30 00:31QentNote Added: 0007082
2013-08-30 01:39CatastropheNote Added: 0007083
2013-08-30 01:40CatastropheNote Edited: 0007083bug_revision_view_page.php?bugnote_id=7083#r3966
2013-08-30 03:33ZzZomboNote Added: 0007084
2013-08-30 05:11QentNote Added: 0007085
2013-08-30 05:11QentNote Edited: 0007085bug_revision_view_page.php?bugnote_id=7085#r3968
2013-08-30 05:12QentNote Edited: 0007085bug_revision_view_page.php?bugnote_id=7085#r3969
2014-06-10 02:28WatermelonStatusnew => confirmed
2014-06-10 02:28WatermelonNote Added: 0008979
2016-01-29 13:31Edward-sanNote Added: 0014222
2016-01-29 13:31Edward-sanStatusconfirmed => feedback
2024-03-01 06:28Ru5tK1ngNote Added: 0023161
2024-03-01 06:28Ru5tK1ngResolutionopen => no change required
2024-03-01 06:28Ru5tK1ngStatusfeedback => closed

Notes
(0007075)
Toxicity   
2013-08-28 14:49   
Did you try giving the classes +TELESTOMP?
(0007081)
ZzZombo   
2013-08-29 10:37   
AFAIK it doesn't exists in our port.
(0007082)
Qent   
2013-08-30 00:31   
Are you using sv_unblockplayers?
(0007083)
Catastrophe   
2013-08-30 01:39   
(edited on: 2013-08-30 01:40)
Yes. Why should I have to patch every wad that is a team based wad with TELESTOMP? It was working fine before...

(0007084)
ZzZombo   
2013-08-30 03:33   
What is going on? ZH doesn't use unblock players but still suffers from this problem.
(0007085)
Qent   
2013-08-30 05:11   
(edited on: 2013-08-30 05:12)
I don't know what's going on with ZH, but in this case the problem turned out to be sv_unblockplayers, and is the same as 0001318.

(0008979)
Watermelon   
2014-06-10 02:28   
I will investigate the code since I've seen this now
(0014222)
Edward-san   
2016-01-29 13:31   
Is this still a problem in 2.x or 3.x beta?
(0023161)
Ru5tK1ng   
2024-03-01 06:28   
Given that no one has brought this up in 10 years, I'll close this.