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IDProjectCategoryView StatusDate SubmittedLast Update
0001347Zandronum[All Projects] Bugpublic2013-05-23 06:522014-06-13 18:03
ReporterSkornedemon 
Assigned To 
PriorityhighSeveritycrashReproducibilityrandom
StatusclosedResolutionsuspended 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version1.0 
Target VersionFixed in Version 
Summary0001347: A_ChangeVelocity can cause random crashes in multiplayer
DescriptionA_ChangeVelocity can cause random crashes in multiplayer games. More crashing when its more randomized. The crashes seem to come random. Can be within 10 minutes,or 1 hour and such. This can also desync items from client to server when used on said items.
Steps To ReproduceA_ChangeVelocity(random(#,#),random(#,#),0,1)
or minorly different, but thats the version I used.
Additional InformationIt seems ThrustThingZ and ThrustThing are good alternatives. Goin' oldschool.
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-  Notes
User avatar (0006340)
Edward-san (developer)
2013-05-23 11:26

Can you attach the crash report zip here?
User avatar (0006341)
Watermelon (developer)
2013-05-24 15:19

Can you also upload an example wad of the code you used so I can try it on my own?
User avatar (0009243)
Watermelon (developer)
2014-06-13 18:03

Author seems completely gone, PM me to reopen the ticket when you get back

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- Issue History
Date Modified Username Field Change
2013-05-23 06:52 Skornedemon New Issue
2013-05-23 11:26 Edward-san Note Added: 0006340
2013-05-24 15:19 Watermelon Note Added: 0006341
2014-06-13 18:03 Watermelon Note Added: 0009243
2014-06-13 18:03 Watermelon Status new => closed
2014-06-13 18:03 Watermelon Resolution open => suspended






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