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IDProjectCategoryView StatusDate SubmittedLast Update
0000133Zandronum[All Projects] Suggestionpublic2010-10-24 21:312014-06-08 22:22
ReporterDark-Assassin 
Assigned To 
PrioritynormalSeverityminorReproducibilityN/A
StatusclosedResolutionwaiting for zdoom 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0000133: Allow random values for Modeldef
DescriptionAllowing random values for modeldef can make 3d more flexible. Mainly from what i see out of this is mainly random muzzle flashes, although it could be used for much more.
Also another one on mind, have also a single actor random value aswell as a global random value. Just incase if you have a random face for a zombieman or something and it uses more than 1 modeldef.
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- Issue History
Date Modified Username Field Change
2010-10-24 21:31 Dark-Assassin New Issue
2014-06-08 22:22 Watermelon Status new => closed
2014-06-08 22:22 Watermelon Resolution open => waiting for zdoom






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