MantisBT - Zandronum | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000133 | Zandronum | [All Projects] Suggestion | public | 2010-10-24 21:31 | 2014-06-08 22:22 |
| Reporter | Dark-Assassin | ||||
| Assigned To | |||||
| Priority | normal | Severity | minor | Reproducibility | N/A |
| Status | closed | Resolution | waiting for zdoom | ||
| Platform | OS | OS Version | |||
| Product Version | |||||
| Target Version | Fixed in Version | ||||
| Summary | 0000133: Allow random values for Modeldef | ||||
| Description | Allowing random values for modeldef can make 3d more flexible. Mainly from what i see out of this is mainly random muzzle flashes, although it could be used for much more. Also another one on mind, have also a single actor random value aswell as a global random value. Just incase if you have a random face for a zombieman or something and it uses more than 1 modeldef. | ||||
| Steps To Reproduce | |||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
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| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2010-10-24 21:31 | Dark-Assassin | New Issue | |||
| 2014-06-08 22:22 | Watermelon | Status | new => closed | ||
| 2014-06-08 22:22 | Watermelon | Resolution | open => waiting for zdoom | ||
| There are no notes attached to this issue. |