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IDProjectCategoryView StatusDate SubmittedLast Update
0001321Zandronum[All Projects] Suggestionpublic2013-04-09 21:052024-03-01 20:20
ReporterNeuralStunner 
Assigned ToTorr Samaho 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusclosedResolutionno change required 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0001321: "Hide Scoreboard" GameMode Flag
DescriptionEssentially this hides the stock scoreboard at all times, allowing modders to replace it through ACS (by capturing the status of the +showscores control with GetPlayerInput).

Presumably, rendering of the scoreboard is skipped. The +showscores button must still be triggerable and detectable.
Attached Files

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-  Notes
User avatar (0006279)
Ivan (reporter)
2013-04-09 23:59

I support this, this is very needed in certain mods.
User avatar (0006280)
Watermelon (developer)
2013-04-10 23:27

What would be cool is combining this with checking for the keyboards key being down so people could make custom menus. I'd love this. Depending on how the other devs feel about it I could try to attempt this.
User avatar (0006384)
Watermelon (developer)
2013-06-08 05:39

Further thoughts on this lead me to ask:

- A client flag for turning it off
- Addition if the above flag is set to disable scoreboard drawing during the game, to be accessed by GetPlayerInput, with a new constant of BUTTON_SCOREBOARD
User avatar (0007712)
NeuralStunner (reporter)
2013-12-18 00:15

As far as forcing the built-in scoreboard per client, I agree. However, wouldn't such a CVar be checkable in the script that handles the custom scoreboard?
User avatar (0007737)
Torr Samaho (administrator)
2013-12-27 11:50

Why do you need a client side override? If a mod wants to replace the scoreboard why should the client be able to insist on the built-in scoreboard which potentially doesn't make sense for the custom game mode?

I wouldn't mind adding this without a client side override.
User avatar (0007907)
NeuralStunner (reporter)
2014-01-06 22:20

Personally I don't care strongly either way, just that I tend to err toward client choice in most matters. As long as one can cleanly make custom scoreboards, I'll be happy with it.
User avatar (0007911)
Gez (reporter)
2014-01-07 10:20

Quote
What would be cool is combining this with checking for the keyboards key being down so people could make custom menus.

Sounds excessively hacky. If you want custom menus, it'd be much better to wait for the ZDoom 2.6.x branch update (will that be Zandronum 3.0?), which will bring in MENUDEF support.
User avatar (0007914)
DevilHunter (reporter)
2014-01-07 20:24

Quote from "Gez"
Sounds excessively hacky. If you want custom menus, it'd be much better to wait for the ZDoom 2.6.x branch update (will that be Zandronum 3.0?), which will bring in MENUDEF support.


Well, if nothing goes bad during 2.0 and 3.0.. I would think so.. but It will probley be awhile.
User avatar (0016698)
Unknown (reporter)
2017-01-26 15:17

I support this, It would be very useful for mods where players aren't supposed to access normal Scoreboard (Like mods that have their own Scoreboard) I found myself in need for this many times.
User avatar (0023196)
Ru5tK1ng (updater)
2024-03-01 20:20

No longer necessary to do this now with fully customizable scoreboards being added in.

'https://zandronum.com/tracker/view.php?id=1829 [^]'

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: Ivan ZzZombo HexaDoken Watermelon DevilHunter Dusk Hypnotoad katZune Unknown Combinebobnt
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2013-04-09 21:05 NeuralStunner New Issue
2013-04-09 23:59 Ivan Note Added: 0006279
2013-04-10 23:27 Watermelon Note Added: 0006280
2013-06-08 05:39 Watermelon Note Added: 0006384
2013-12-18 00:15 NeuralStunner Note Added: 0007712
2013-12-27 11:50 Torr Samaho Note Added: 0007737
2013-12-27 11:51 Torr Samaho Assigned To => Torr Samaho
2013-12-27 11:51 Torr Samaho Status new => feedback
2014-01-06 22:20 NeuralStunner Note Added: 0007907
2014-01-06 22:20 NeuralStunner Status feedback => assigned
2014-01-07 10:20 Gez Note Added: 0007911
2014-01-07 20:24 DevilHunter Note Added: 0007914
2017-01-26 15:17 Unknown Note Added: 0016698
2024-03-01 20:20 Ru5tK1ng Note Added: 0023196
2024-03-01 20:20 Ru5tK1ng Status assigned => closed
2024-03-01 20:20 Ru5tK1ng Resolution open => no change required






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