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IDProjectCategoryView StatusDate SubmittedLast Update
0001152Zandronum[All Projects] Suggestionpublic2012-10-27 03:202018-09-30 21:15
Reporterunknownna 
Assigned ToTorr Samaho 
PrioritynormalSeveritytweakReproducibilityN/A
StatusclosedResolutionfixed 
PlatformOSOS Version
Product Version1.0 
Target VersionFixed in Version1.1 
Summary0001152: Reset sv_coop_damagefactor to its default value when starting Zandronum
Description
Quote from Konar6
Quote from Baker
[...] It has sort of become an issue while playing singleplayer. I've noticed that all enemy attacks do minimal damage on any difficulty that I play on.
I usually play on Ultra-Violence, and I noticed that when I'm hit by anything, be it Imp fireballs, gunshots, or melee attacks, I either take no damage at all, or I only take a small amount of damage (1-3 hit points). Keep in mind that I have no armour on while this is happening. The only constant damage I can regularly receive is floor damage.

Isn't your SV_Coop_DamageFactor altered?

It seems that the value isn't reset when you end your online session. Perhaps it ought to be reset like the dmflags/compatflags values.
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User avatar (0005236)
Torr Samaho (administrator)
2012-10-28 09:23

Good point. I changed the behavior.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: ZzZombo
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2012-10-27 03:20 unknownna New Issue
2012-10-28 09:23 Torr Samaho Note Added: 0005236
2012-10-28 09:23 Torr Samaho Status new => resolved
2012-10-28 09:23 Torr Samaho Fixed in Version => 1.1
2012-10-28 09:23 Torr Samaho Resolution open => fixed
2012-10-28 09:23 Torr Samaho Assigned To => Torr Samaho
2018-09-30 21:15 Blzut3 Status resolved => closed






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