MantisBT - Zandronum
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0001152Zandronum[All Projects] Suggestionpublic2012-10-27 03:202018-09-30 21:15
unknownna 
Torr Samaho 
normaltweakN/A
closedfixed 
1.0 
1.1 
0001152: Reset sv_coop_damagefactor to its default value when starting Zandronum
Quote from Konar6
Quote from Baker
[...] It has sort of become an issue while playing singleplayer. I've noticed that all enemy attacks do minimal damage on any difficulty that I play on.
I usually play on Ultra-Violence, and I noticed that when I'm hit by anything, be it Imp fireballs, gunshots, or melee attacks, I either take no damage at all, or I only take a small amount of damage (1-3 hit points). Keep in mind that I have no armour on while this is happening. The only constant damage I can regularly receive is floor damage.

Isn't your SV_Coop_DamageFactor altered?

It seems that the value isn't reset when you end your online session. Perhaps it ought to be reset like the dmflags/compatflags values.
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Issue History
2012-10-27 03:20unknownnaNew Issue
2012-10-28 09:23Torr SamahoNote Added: 0005236
2012-10-28 09:23Torr SamahoStatusnew => resolved
2012-10-28 09:23Torr SamahoFixed in Version => 1.1
2012-10-28 09:23Torr SamahoResolutionopen => fixed
2012-10-28 09:23Torr SamahoAssigned To => Torr Samaho
2018-09-30 21:15Blzut3Statusresolved => closed

Notes
(0005236)
Torr Samaho   
2012-10-28 09:23   
Good point. I changed the behavior.