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IDProjectCategoryView StatusDate SubmittedLast Update
0001148Zandronum[All Projects] Bugpublic2012-10-26 08:132012-11-07 02:27
ReporterRayndum 
Assigned To 
PriorityhighSeveritymajorReproducibilityalways
StatusclosedResolutionfixed 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version1.0 
Target VersionFixed in Version 
Summary0001148: Getting a 'lag spike' issue when playing on Zandronum.
DescriptionEvery time I play, every few moments, I hit a giant 'lag spike' that fudges up my game and keeps me from doing anything for a few seconds, opening menus, it literally freezes the whole thing, which oftentimes ends up in me dead. It will not go away. I have tried extensive recommended remedies for this problem. I've tried to update my graphics card drivers, which was successful, but made no difference, uninstalled Zandronum and reinstalled it after a restart, tried switching renderers, and tried different Iwads. I've done tests, like I said, on different Iwads, as well as different Pwads. It does this regardless of mods or not. It also does this whether or not I am online on a server, or playing single player. Oddly enough, someone mentioned that Zandronum ran on some part or something from Zdoom, so I tested Zdoom as well. Same. Exact. Error. I've taken the liberty of posting on Zdoom's forum as well, in hopes of getting whatever help I can.
Steps To ReproducePlay.
Additional InformationI really have enjoyed Skulltag, and now Zandronum. I've never experienced this issue before. If someone can help me, message me or email me, somesuch. Missing out on Doom Therapy, guys. <3
Attached Files

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-  Notes
User avatar (0005217)
Edward-san (developer)
2012-10-26 10:36

can you record a demo of a game session with this problem and attach it here?
User avatar (0005220)
Rayndum (reporter)
2012-10-26 18:37

Unfortunately, I can't record demos with IDE. It absolutely refuses to do it. Got help from a few people, but it won't let me. However, I opened the console when the game first started, and got this.'http://prntscr.com/i983y [^]' <---
Sup with that?
User avatar (0005223)
Edward-san (developer)
2012-10-26 23:48

Hm, I suspect it's a hardware issue. I had a similar problem with this and fixed with a video driver update.

As said here, if you can't update the driver there's really nothing we can do.

Do you have, perhaps, another opengl game with which you don't have problems?
User avatar (0005224)
Rayndum (reporter)
2012-10-26 23:52
edited on: 2012-10-27 00:02

I had an older version of GZdoom that worked fine, did not have this issue whatsoever. I tested it with recommendation from a friend of mine. Then when my friend had me replace it with the newer version of the same file, I experienced the same exact issue with it.

Also, that Zdoom you referenced to, was me also. I had posted anonymously, accidently. So, uh, yeah. Das me.

I had also tested this with no programs besides essential services running in the background. Closed out everything. Doesn't effect it.
Also, cl_capfps1 doesn't help at all. Same thing happens.
Could you recommend another opengl game for me to go test it on?

Also, I *have* updated my video card drivers. It had no effect.

User avatar (0005226)
Rayndum (reporter)
2012-10-27 04:12

If there is a program, possibly one I'm not sure about, making it do this, how can I tell? I've never had this problem with Zandronum before, and I don't know where to start with this.
User avatar (0005228)
unknownna (updater)
2012-10-27 07:06
edited on: 2012-10-27 07:21

Does the lag spike also occur when using the software renderer?

Edit:

Quote from Rayndum
[...] tried switching renderers [...]

I see.

Quote from Enjay
In the past, regular freezes similar to the one you describe have been traced to another program running in the background that does something every X seconds. So check to see if you have something running that might cause the problem.


User avatar (0005231)
Rayndum (reporter)
2012-10-27 21:14

Yeah, I don't see any visible program that could be doing this.
User avatar (0005232)
Edward-san (developer)
2012-10-28 02:10

Quote
I had an older version of GZdoom that worked fine

Do you have a copy of that? Can you check which version is it?
User avatar (0005235)
Torr Samaho (administrator)
2012-10-28 09:07

Since it also happens in ZDoom, it's not a Zandronum bug. It's either a ZDoom problem or a problem with your system. Judging from your description I'd say the latter is more likely. Do you have any kind of security software, like a virus scanner running in the background?
User avatar (0005246)
Rayndum (reporter)
2012-10-28 17:19

I think it might be a system issue, something running in the background. But how do I check for that? I don't have an antivirus running, I don't see anything hugely devouring memory.
User avatar (0005252)
Torr Samaho (administrator)
2012-10-29 20:51

Keep the task manager open, sorting the threads by their CPU load and watch for anything that's eating CPU time. BTW: Did you do a virus scan to see whether a virus or something else malicious is on your system?
User avatar (0005253)
Rayndum (reporter)
2012-10-29 23:05

Alright guys. I'm gonna cut the crap and just see what I can do about doing a whole fresh OS install on this harddrive. If it's still doing it afterwards, then we need to check otherwise. I'll be back to let you know what's going on.
User avatar (0005326)
Rayndum (reporter)
2012-11-06 21:04

It appears to be fixed! I appreciate your patience, fellas. If I run into the same problem, I'll post again here. If not, welp, it's gone.
User avatar (0005328)
Edward-san (developer)
2012-11-07 01:30

Glad to hear that! :D

Issue Community Support
This issue is already marked as resolved.
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Supporters: Rayndum
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2012-10-26 08:13 Rayndum New Issue
2012-10-26 10:36 Edward-san Note Added: 0005217
2012-10-26 18:37 Rayndum Note Added: 0005220
2012-10-26 23:48 Edward-san Note Added: 0005223
2012-10-26 23:52 Rayndum Note Added: 0005224
2012-10-26 23:53 Rayndum Note Edited: 0005224 View Revisions
2012-10-26 23:54 Rayndum Note Edited: 0005224 View Revisions
2012-10-26 23:55 Rayndum Note Edited: 0005224 View Revisions
2012-10-26 23:56 Rayndum Note Edited: 0005224 View Revisions
2012-10-27 00:02 Rayndum Note Edited: 0005224 View Revisions
2012-10-27 04:12 Rayndum Note Added: 0005226
2012-10-27 07:06 unknownna Note Added: 0005228
2012-10-27 07:06 unknownna Status new => feedback
2012-10-27 07:21 unknownna Note Edited: 0005228 View Revisions
2012-10-27 07:22 unknownna Resolution open => not fixable
2012-10-27 21:14 Rayndum Note Added: 0005231
2012-10-27 21:14 Rayndum Status feedback => new
2012-10-28 02:10 Edward-san Note Added: 0005232
2012-10-28 09:07 Torr Samaho Note Added: 0005235
2012-10-28 17:19 Rayndum Note Added: 0005246
2012-10-29 20:51 Torr Samaho Note Added: 0005252
2012-10-29 23:05 Rayndum Note Added: 0005253
2012-11-06 21:04 Rayndum Note Added: 0005326
2012-11-07 01:30 Edward-san Note Added: 0005328
2012-11-07 02:27 Dusk Status new => closed
2012-11-07 02:27 Dusk Resolution not fixable => fixed






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