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IDProjectCategoryView StatusDate SubmittedLast Update
0001147Zandronum[All Projects] Bugpublic2012-10-25 22:252018-09-30 20:23
ReporterWirtualnosc 
Assigned ToTorr Samaho 
PriorityhighSeveritymajorReproducibilityalways
StatusclosedResolutionfixed 
PlatformMicrosoftOSWindowsOS Version7
Product Version1.0 
Target Version1.1Fixed in Version1.1 
Summary0001147: Zandronum does not play sounds when command line gets long
DescriptionProducing too long commandline with wads etc. makes Zandronum not play sounds (although music still plays). In some cases (on some servers for example), it also generates crash error on exiting (provided as attachment).
Steps To Reproduce1. Run Doomseeker and search for Zandronum wads.
2. Make sure you have "Record Demo" option enabled (optional, makes your path a bit longer) and that all your wads are somewhere in a directory that produces long path.
3. Join UK Grandvoid Jumpmaze server OR UK Grandvoid Private CTF server OR UK Grandvoid clan scrims server (should work with NY as well).
4. When Zandronum is running you should notice lack of sounds, although music still plays.

You could also just make a batch file which runs Zandronum with lots of wads included and run it.
Attached Fileszip file icon CrashReport.zip [^] (22,756 bytes) 2012-10-25 22:25
? file icon 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111.wad [^] (12 bytes) 2012-11-01 21:03

- Relationships
related to 0000990closedTorr Samaho Zandronum reset setting when i close game while playing in GV Priv 
has duplicate 0001144closed Doomseeker does not work with too many wads + recording 

-  Notes
User avatar (0005209)
Wirtualnosc (reporter)
2012-10-25 22:27

Continued from there:'http://zandronum.com/tracker/view.php?id=1144 [^]'
User avatar (0005211)
unknownna (updater)
2012-10-26 01:19

I can confirm the issue, but it also crashes in ZDoom 2.6.1.

zdoom -record 1111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111
User avatar (0005215)
ZzZombo (reporter)
2012-10-26 03:44

This bug was also described in'http://zandronum.com/tracker/view.php?id=990. [^]'
User avatar (0005216)
Edward-san (developer)
2012-10-26 10:34
edited on: 2012-10-27 00:13

please report it in the zdoom forum.

[edit]Did it myself:'http://forum.zdoom.org/viewtopic.php?f=2&t=34403 [^]'

User avatar (0005221)
Zalewa (developer)
2012-10-26 20:13

Quote from Edward-san
please report it in the zdoom forum.

And thus yet another issue will remain forever unfixed, forcing launchers to do silly workarounds that wouldn't be necessary otherwise...
User avatar (0005225)
Edward-san (developer)
2012-10-27 00:15

Quote
And thus yet another issue will remain forever unfixed

Nah, now it seems Randy is more active so I suspect it'll be fixed soon.
User avatar (0005269)
Torr Samaho (administrator)
2012-11-01 19:01
edited on: 2012-11-01 19:03

Please test if this fixes the issues for client side demos, i.e. preventing a client side demo name longer than 255 chars from causing problems. Note that the fix has no effect on single player demos, this should be fixed in ZDoom first.

User avatar (0005273)
unknownna (updater)
2012-11-01 19:27

It fixed the sound and crash issue for me, but the demos aren't saved.
User avatar (0005274)
Torr Samaho (administrator)
2012-11-01 19:30

Do you use a file system that supports filenames longer than 255 chars? AFAIK NTFS does not.
User avatar (0005275)
unknownna (updater)
2012-11-01 19:37

All I know is that I'm using Windows 7.
User avatar (0005279)
Zalewa (developer)
2012-11-01 19:56

Crap. Doomseeker encodes WADs required by the demo in demo's filename. Also, I didn't even known there was such limit.
User avatar (0005280)
unknownna (updater)
2012-11-01 21:03
edited on: 2012-11-01 21:04

I noticed that the client will freeze when attempting to connect to a server that has too many WADs loaded through the internal server browser. And it seems that the server will not appear on the server list (sv_broadcast 1) if it has too many WADs loaded.

Client Freeze

1. zandronum -file 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111.wad 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111.wad -host
2. Connect a client to the server through the internal server browser.

Missing LAN Server

1. zandronum -file 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111.wad 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111.wad 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111.wad 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111.wad 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111.wad -host +sv_broadcast 1


User avatar (0005281)
Torr Samaho (administrator)
2012-11-01 21:39

Quote
All I know is that I'm using Windows 7.

Then it's pretty certain that you can't have such long filenames.
User avatar (0005283)
Torr Samaho (administrator)
2012-11-02 20:02

This should fix the client freeze.

I guess that the missing LAN server is caused by network packet size limitations. Implementing a packet splitting system for the LAN broadcast to handle this very unrealistic case (IMHO it's pretty safe to assume that nobody will ever need so many characters for loaded PWADs) doesn't make much sense, so I'll just leave it as it is.
User avatar (0005285)
unknownna (updater)
2012-11-03 08:52

Quote from Torr Samaho
This should fix the client freeze.

That took care of it.
User avatar (0005290)
Edward-san (developer)
2012-11-03 14:03

Fixed in ZDoom r3936.
User avatar (0006239)
Arco (updater)
2013-04-05 21:44

Fixed.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: ZzZombo
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2012-10-25 22:25 Wirtualnosc New Issue
2012-10-25 22:25 Wirtualnosc File Added: CrashReport.zip
2012-10-25 22:27 Wirtualnosc Note Added: 0005209
2012-10-26 01:19 unknownna Note Added: 0005211
2012-10-26 01:19 unknownna Status new => confirmed
2012-10-26 01:20 unknownna Relationship added has duplicate 0001144
2012-10-26 03:44 ZzZombo Note Added: 0005215
2012-10-26 10:34 Edward-san Note Added: 0005216
2012-10-26 20:13 Zalewa Note Added: 0005221
2012-10-27 00:13 Edward-san Note Edited: 0005216 View Revisions
2012-10-27 00:15 Edward-san Note Added: 0005225
2012-10-27 00:16 Edward-san Resolution open => waiting for zdoom
2012-10-27 23:35 Dusk Status confirmed => acknowledged
2012-10-28 09:14 Torr Samaho Relationship added related to 0000990
2012-11-01 19:01 Torr Samaho Note Added: 0005269
2012-11-01 19:01 Torr Samaho Assigned To => Torr Samaho
2012-11-01 19:01 Torr Samaho Status acknowledged => assigned
2012-11-01 19:01 Torr Samaho Status assigned => needs testing
2012-11-01 19:03 Torr Samaho Note Edited: 0005269 View Revisions
2012-11-01 19:03 Torr Samaho Note Revision Dropped: 5269: 0002887
2012-11-01 19:27 unknownna Note Added: 0005273
2012-11-01 19:30 Torr Samaho Note Added: 0005274
2012-11-01 19:37 unknownna Note Added: 0005275
2012-11-01 19:56 Zalewa Note Added: 0005279
2012-11-01 21:03 unknownna Note Added: 0005280
2012-11-01 21:03 unknownna File Added: 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111.wad
2012-11-01 21:04 unknownna Note Edited: 0005280 View Revisions
2012-11-01 21:39 Torr Samaho Note Added: 0005281
2012-11-02 20:02 Torr Samaho Note Added: 0005283
2012-11-03 08:52 unknownna Note Added: 0005285
2012-11-03 14:03 Edward-san Note Added: 0005290
2013-01-09 23:17 Dusk Target Version => 1.1
2013-04-05 21:44 Arco Note Added: 0006239
2013-04-05 22:14 Dusk Status needs testing => resolved
2013-04-05 22:14 Dusk Fixed in Version => 1.1
2013-04-05 22:14 Dusk Resolution waiting for zdoom => fixed
2018-09-30 20:23 Blzut3 Status resolved => closed






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