MantisBT - Zandronum
View Issue Details
0001147Zandronum[All Projects] Bugpublic2012-10-25 22:252018-09-30 20:23
Wirtualnosc 
Torr Samaho 
highmajoralways
closedfixed 
MicrosoftWindows7
1.0 
1.11.1 
0001147: Zandronum does not play sounds when command line gets long
Producing too long commandline with wads etc. makes Zandronum not play sounds (although music still plays). In some cases (on some servers for example), it also generates crash error on exiting (provided as attachment).
1. Run Doomseeker and search for Zandronum wads.
2. Make sure you have "Record Demo" option enabled (optional, makes your path a bit longer) and that all your wads are somewhere in a directory that produces long path.
3. Join UK Grandvoid Jumpmaze server OR UK Grandvoid Private CTF server OR UK Grandvoid clan scrims server (should work with NY as well).
4. When Zandronum is running you should notice lack of sounds, although music still plays.

You could also just make a batch file which runs Zandronum with lots of wads included and run it.
No tags attached.
related to 0000990closed Torr Samaho Zandronum reset setting when i close game while playing in GV Priv 
has duplicate 0001144closed  Doomseeker does not work with too many wads + recording 
zip CrashReport.zip (22,756) 2012-10-25 22:25
/tracker/file_download.php?file_id=842&type=bug
? 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111.wad (12) 2012-11-01 21:03
/tracker/file_download.php?file_id=856&type=bug
Issue History
2012-10-25 22:25WirtualnoscNew Issue
2012-10-25 22:25WirtualnoscFile Added: CrashReport.zip
2012-10-25 22:27WirtualnoscNote Added: 0005209
2012-10-26 01:19unknownnaNote Added: 0005211
2012-10-26 01:19unknownnaStatusnew => confirmed
2012-10-26 01:20unknownnaRelationship addedhas duplicate 0001144
2012-10-26 03:44ZzZomboNote Added: 0005215
2012-10-26 10:34Edward-sanNote Added: 0005216
2012-10-26 20:13ZalewaNote Added: 0005221
2012-10-27 00:13Edward-sanNote Edited: 0005216bug_revision_view_page.php?bugnote_id=5216#r2860
2012-10-27 00:15Edward-sanNote Added: 0005225
2012-10-27 00:16Edward-sanResolutionopen => waiting for zdoom
2012-10-27 23:35DuskStatusconfirmed => acknowledged
2012-10-28 09:14Torr SamahoRelationship addedrelated to 0000990
2012-11-01 19:01Torr SamahoNote Added: 0005269
2012-11-01 19:01Torr SamahoAssigned To => Torr Samaho
2012-11-01 19:01Torr SamahoStatusacknowledged => assigned
2012-11-01 19:01Torr SamahoStatusassigned => needs testing
2012-11-01 19:03Torr SamahoNote Edited: 0005269bug_revision_view_page.php?bugnote_id=5269#r2888
2012-11-01 19:03Torr SamahoNote Revision Dropped: 5269: 0002887
2012-11-01 19:27unknownnaNote Added: 0005273
2012-11-01 19:30Torr SamahoNote Added: 0005274
2012-11-01 19:37unknownnaNote Added: 0005275
2012-11-01 19:56ZalewaNote Added: 0005279
2012-11-01 21:03unknownnaNote Added: 0005280
2012-11-01 21:03unknownnaFile Added: 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111.wad
2012-11-01 21:04unknownnaNote Edited: 0005280bug_revision_view_page.php?bugnote_id=5280#r2894
2012-11-01 21:39Torr SamahoNote Added: 0005281
2012-11-02 20:02Torr SamahoNote Added: 0005283
2012-11-03 08:52unknownnaNote Added: 0005285
2012-11-03 14:03Edward-sanNote Added: 0005290
2013-01-09 23:17DuskTarget Version => 1.1
2013-04-05 21:44ArcoNote Added: 0006239
2013-04-05 22:14DuskStatusneeds testing => resolved
2013-04-05 22:14DuskFixed in Version => 1.1
2013-04-05 22:14DuskResolutionwaiting for zdoom => fixed
2018-09-30 20:23Blzut3Statusresolved => closed

Notes
(0005209)
Wirtualnosc   
2012-10-25 22:27   
Continued from there:'http://zandronum.com/tracker/view.php?id=1144 [^]'
(0005211)
unknownna   
2012-10-26 01:19   
I can confirm the issue, but it also crashes in ZDoom 2.6.1.

zdoom -record 1111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111
(0005215)
ZzZombo   
2012-10-26 03:44   
This bug was also described in'http://zandronum.com/tracker/view.php?id=990. [^]'
(0005216)
Edward-san   
2012-10-26 10:34   
(edited on: 2012-10-27 00:13)
please report it in the zdoom forum.

[edit]Did it myself:'http://forum.zdoom.org/viewtopic.php?f=2&t=34403 [^]'

(0005221)
Zalewa   
2012-10-26 20:13   
Quote from Edward-san
please report it in the zdoom forum.

And thus yet another issue will remain forever unfixed, forcing launchers to do silly workarounds that wouldn't be necessary otherwise...
(0005225)
Edward-san   
2012-10-27 00:15   
Quote
And thus yet another issue will remain forever unfixed

Nah, now it seems Randy is more active so I suspect it'll be fixed soon.
(0005269)
Torr Samaho   
2012-11-01 19:01   
(edited on: 2012-11-01 19:03)
Please test if this fixes the issues for client side demos, i.e. preventing a client side demo name longer than 255 chars from causing problems. Note that the fix has no effect on single player demos, this should be fixed in ZDoom first.

(0005273)
unknownna   
2012-11-01 19:27   
It fixed the sound and crash issue for me, but the demos aren't saved.
(0005274)
Torr Samaho   
2012-11-01 19:30   
Do you use a file system that supports filenames longer than 255 chars? AFAIK NTFS does not.
(0005275)
unknownna   
2012-11-01 19:37   
All I know is that I'm using Windows 7.
(0005279)
Zalewa   
2012-11-01 19:56   
Crap. Doomseeker encodes WADs required by the demo in demo's filename. Also, I didn't even known there was such limit.
(0005280)
unknownna   
2012-11-01 21:03   
(edited on: 2012-11-01 21:04)
I noticed that the client will freeze when attempting to connect to a server that has too many WADs loaded through the internal server browser. And it seems that the server will not appear on the server list (sv_broadcast 1) if it has too many WADs loaded.

Client Freeze

1. zandronum -file 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111.wad 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111.wad -host
2. Connect a client to the server through the internal server browser.

Missing LAN Server

1. zandronum -file 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111.wad 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111.wad 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111.wad 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111.wad 111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111111.wad -host +sv_broadcast 1


(0005281)
Torr Samaho   
2012-11-01 21:39   
Quote
All I know is that I'm using Windows 7.

Then it's pretty certain that you can't have such long filenames.
(0005283)
Torr Samaho   
2012-11-02 20:02   
This should fix the client freeze.

I guess that the missing LAN server is caused by network packet size limitations. Implementing a packet splitting system for the LAN broadcast to handle this very unrealistic case (IMHO it's pretty safe to assume that nobody will ever need so many characters for loaded PWADs) doesn't make much sense, so I'll just leave it as it is.
(0005285)
unknownna   
2012-11-03 08:52   
Quote from Torr Samaho
This should fix the client freeze.

That took care of it.
(0005290)
Edward-san   
2012-11-03 14:03   
Fixed in ZDoom r3936.
(0006239)
Arco   
2013-04-05 21:44   
Fixed.