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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0000109 | Zandronum | [All Projects] Suggestion | public | 2010-10-13 00:05 | 2014-06-08 22:19 | ||||
| Reporter | Twister | ||||||||
| Assigned To | |||||||||
| Priority | none | Severity | feature | Reproducibility | N/A | ||||
| Status | closed | Resolution | not fixable | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | |||||||||
| Target Version | Fixed in Version | ||||||||
| Summary | 0000109: Allow forcing of default sprites | ||||||||
| Description | Default sprites override those in skins folder and others. Could be based on IWAD or PWAD. | ||||||||
| Additional Information | People use custom skins folder sprites to view objects otherwise meant to be hidden. Examples: AOW2, nuclear strike and ion cannon beacon sprites GVH, creeper sprite Any mod, players from far away for better aiming. | ||||||||
| Attached Files | |||||||||
Notes |
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(0000348) Twister (viewer) 2010-10-13 00:06 |
Same could go for sounds. |
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Dark-Assassin (administrator) 2010-10-14 08:30 |
Err, with the loading order, the hosted pwad gets loaded last which overwrites all changed sounds, sprites etc. |
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This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
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| Date Modified | Username | Field | Change |
| 2010-10-13 00:05 | Twister | New Issue | |
| 2010-10-13 00:06 | Twister | Note Added: 0000348 | |
| 2010-10-14 08:30 | Dark-Assassin | Note Added: 0000361 | |
| 2014-06-08 22:19 | Watermelon | Status | new => closed |
| 2014-06-08 22:19 | Watermelon | Resolution | open => not fixable |
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