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| ID | Project | Category | View Status | Date Submitted | Last Update | 
| 0001060 | Zandronum | [All Projects] Bug | public | 2012-09-24 22:10 | 2025-10-24 16:53 | 
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| Reporter | unknownna |   | 
| Assigned To |  |   | 
| Priority | normal | Severity | minor | Reproducibility | always | 
| Status | needs testing | Resolution | open |   | 
| Platform |  | OS |  | OS Version |  | 
| Product Version | 1.0 |   | 
| Target Version | 3.3 | Fixed in Version |  |   | 
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| Summary | 0001060: Terrain splash inconsistency between offline and online play | 
| Description | Attached screenshots. I noticed this while testing IGPack. | 
| Steps To Reproduce | 1. zandronum.exe -file terrain_splash_01.wad -host +sv_cheats 1 +sv_nomonsters 1 
2. Connect a client to the server and join the game. 
3. "give all" in the console. 
4. Fire at the floors with hitscan and projectile weapons. | 
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| Attached Files |   terrain_splash_01.wad [^] (20,263 bytes) 2012-09-24 22:10 
  Screenshot_Doom_20120924_235341.png [^] (95,145 bytes) 2012-09-24 22:10
   
   Screenshot_Doom_20120924_235514.png [^] (171,765 bytes) 2012-09-24 22:11
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