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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0001021 | Zandronum | [All Projects] Bug | public | 2012-09-07 08:19 | 2018-09-30 22:59 | ||||
Reporter | unknownna | ||||||||
Assigned To | Edward-san | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | fixed | ||||||
Platform | OS | OS Version | |||||||
Product Version | 1.0 | ||||||||
Target Version | 1.4 | Fixed in Version | 2.0 | ||||||
Summary | 0001021: Polyobjects don't play any sounds when closing online | ||||||||
Description | This is specific to Zandronum 1.0. | ||||||||
Steps To Reproduce | 1. zandronum.exe -host -file testdoor.wad 2. Connect a client to the server and join the game. 3. Push the switch. | ||||||||
Additional Information | testdoor.wad | ||||||||
Attached Files | |||||||||
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Dusk (developer) 2012-09-07 21:48 |
Fixed |
Torr Samaho (administrator) 2012-09-08 18:55 |
In your patch the client doesn't get the value of m_Close but will always insert 0 as fourth argument of SN_StartSequence. |
Edward-san (developer) 2014-12-29 02:02 |
I decided to go ahead and make a brute pull request, as I'd like to see this fixed for the next zandronum version. |
cobalt (updater) 2014-12-29 16:57 |
Issue addressed by commit c7ac5ad10a85: - Fixed: a closing polyobject door made no sound online. (fixes 1021) Committed by edward_san [edward-san] on Monday 29 December 2014 02:54:05 Changes in files: docs/zandronum-history.txt | 1 + src/cl_main.cpp | 45 ++++++++++++++++++++++++++++----------------- src/g_game.cpp | 2 +- src/network.h | 10 ---------- src/network_enums.h | 1 + src/po_man.cpp | 21 ++++++++++++--------- src/sv_commands.cpp | 14 ++++++++++++-- src/sv_commands.h | 3 ++- 8 files changed, 57 insertions(+), 40 deletions(-) |
Arco (updater) 2015-01-01 18:18 edited on: 2015-01-01 18:20 |
The doortracks in the provided testwad appears to erroneously merge with the sectors. I tested this with r150101-1703. |
Torr Samaho (administrator) 2015-01-01 18:27 |
Can you elaborate? Also is this any different in 1.3? |
Leonard (developer) 2015-01-01 22:42 |
In 1.3 :'http://i.imgur.com/AbxWKzS.jpg [^]' In 2.0 :'http://i.imgur.com/er2I5k8.jpg [^]' The door closing sound is properly playing and I think this bug is caused by something else and probably should be discussed in another ticket. |
Edward-san (developer) 2015-01-01 22:59 edited on: 2015-01-02 18:25 |
I can confirm what Leonard found, I managed to reproduce that also in gzdoom 900 and in latest zdoom ... [edit] Made a bug report about this. [edit2]This bug report is regarding the door sound, so this should be still tested. |
Torr Samaho (administrator) 2015-01-02 18:41 |
Alright, so 0001021:0011201 is a separate issue and a ZDoom bug. The related discussion should be moved to another ticket then. |
Edward-san (developer) 2015-01-03 17:35 |
I must inform that the issue in comment 0001021:0011201 is not fixable, because the design of the door was wrong to begin with, hence an user error. Reference. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2012-09-07 08:19 | unknownna | New Issue | |
2012-09-07 08:20 | unknownna | Status | new => confirmed |
2012-09-07 21:33 | Dusk | Assigned To | => Dusk |
2012-09-07 21:33 | Dusk | Status | confirmed => assigned |
2012-09-07 21:48 | Dusk | Note Added: 0004616 | |
2012-09-07 21:48 | Dusk | Status | assigned => needs review |
2012-09-08 18:55 | Torr Samaho | Note Added: 0004623 | |
2012-09-08 19:00 | Torr Samaho | Status | needs review => feedback |
2014-12-29 02:02 | Edward-san | Note Added: 0011116 | |
2014-12-29 02:03 | Edward-san | Assigned To | Dusk => Edward-san |
2014-12-29 02:03 | Edward-san | Status | feedback => needs review |
2014-12-29 16:57 | cobalt | Status | needs review => needs testing |
2014-12-29 16:57 | cobalt | Target Version | => 1.4 |
2014-12-29 16:57 | cobalt | Steps to Reproduce Updated | View Revisions |
2014-12-29 16:57 | cobalt | Note Added: 0011128 | |
2015-01-01 18:18 | Arco | Note Added: 0011177 | |
2015-01-01 18:18 | Arco | Steps to Reproduce Updated | View Revisions |
2015-01-01 18:18 | Arco | Status | needs testing => feedback |
2015-01-01 18:20 | Arco | Note Edited: 0011177 | View Revisions |
2015-01-01 18:27 | Torr Samaho | Note Added: 0011181 | |
2015-01-01 22:42 | Leonard | Note Added: 0011201 | |
2015-01-01 22:59 | Edward-san | Note Added: 0011203 | |
2015-01-01 23:10 | Edward-san | Note Edited: 0011203 | View Revisions |
2015-01-02 01:35 | Edward-san | Note Edited: 0011203 | View Revisions |
2015-01-02 18:24 | Edward-san | Note Edited: 0011203 | View Revisions |
2015-01-02 18:24 | Edward-san | Status | feedback => needs testing |
2015-01-02 18:25 | Edward-san | Note Edited: 0011203 | View Revisions |
2015-01-02 18:41 | Torr Samaho | Note Added: 0011227 | |
2015-01-03 17:35 | Edward-san | Note Added: 0011243 | |
2015-03-29 20:20 | Dusk | Status | needs testing => resolved |
2015-03-29 20:20 | Dusk | Fixed in Version | => 2.0 |
2015-03-29 20:20 | Dusk | Resolution | open => fixed |
2018-09-30 22:59 | Blzut3 | Status | resolved => closed |
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