MantisBT - Zandronum |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0001021 | Zandronum | [All Projects] Bug | public | 2012-09-07 08:19 | 2018-09-30 22:59 |
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Reporter | unknownna | |
Assigned To | Edward-san | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 1.0 | |
Target Version | 1.4 | Fixed in Version | 2.0 | |
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Summary | 0001021: Polyobjects don't play any sounds when closing online |
Description | This is specific to Zandronum 1.0. |
Steps To Reproduce | 1. zandronum.exe -host -file testdoor.wad
2. Connect a client to the server and join the game.
3. Push the switch. |
Additional Information | testdoor.wad |
Tags | No tags attached. |
Relationships | |
Attached Files | |
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Issue History |
Date Modified | Username | Field | Change |
2012-09-07 08:19 | unknownna | New Issue | |
2012-09-07 08:20 | unknownna | Status | new => confirmed |
2012-09-07 21:33 | Dusk | Assigned To | => Dusk |
2012-09-07 21:33 | Dusk | Status | confirmed => assigned |
2012-09-07 21:48 | Dusk | Note Added: 0004616 | |
2012-09-07 21:48 | Dusk | Status | assigned => needs review |
2012-09-08 18:55 | Torr Samaho | Note Added: 0004623 | |
2012-09-08 19:00 | Torr Samaho | Status | needs review => feedback |
2014-12-29 02:02 | Edward-san | Note Added: 0011116 | |
2014-12-29 02:03 | Edward-san | Assigned To | Dusk => Edward-san |
2014-12-29 02:03 | Edward-san | Status | feedback => needs review |
2014-12-29 16:57 | cobalt | Status | needs review => needs testing |
2014-12-29 16:57 | cobalt | Target Version | => 1.4 |
2014-12-29 16:57 | cobalt | Steps to Reproduce Updated | bug_revision_view_page.php?rev_id=6192#r6192 |
2014-12-29 16:57 | cobalt | Note Added: 0011128 | |
2015-01-01 18:18 | Arco | Note Added: 0011177 | |
2015-01-01 18:18 | Arco | Steps to Reproduce Updated | bug_revision_view_page.php?rev_id=6226#r6226 |
2015-01-01 18:18 | Arco | Status | needs testing => feedback |
2015-01-01 18:20 | Arco | Note Edited: 0011177 | bug_revision_view_page.php?bugnote_id=11177#r6228 |
2015-01-01 18:27 | Torr Samaho | Note Added: 0011181 | |
2015-01-01 22:42 | Leonard | Note Added: 0011201 | |
2015-01-01 22:59 | Edward-san | Note Added: 0011203 | |
2015-01-01 23:10 | Edward-san | Note Edited: 0011203 | bug_revision_view_page.php?bugnote_id=11203#r6245 |
2015-01-02 01:35 | Edward-san | Note Edited: 0011203 | bug_revision_view_page.php?bugnote_id=11203#r6249 |
2015-01-02 18:24 | Edward-san | Note Edited: 0011203 | bug_revision_view_page.php?bugnote_id=11203#r6268 |
2015-01-02 18:24 | Edward-san | Status | feedback => needs testing |
2015-01-02 18:25 | Edward-san | Note Edited: 0011203 | bug_revision_view_page.php?bugnote_id=11203#r6269 |
2015-01-02 18:41 | Torr Samaho | Note Added: 0011227 | |
2015-01-03 17:35 | Edward-san | Note Added: 0011243 | |
2015-03-29 20:20 | Dusk | Status | needs testing => resolved |
2015-03-29 20:20 | Dusk | Fixed in Version | => 2.0 |
2015-03-29 20:20 | Dusk | Resolution | open => fixed |
2018-09-30 22:59 | Blzut3 | Status | resolved => closed |
Notes |
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(0004616)
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Dusk
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2012-09-07 21:48
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In your patch the client doesn't get the value of m_Close but will always insert 0 as fourth argument of SN_StartSequence. |
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I decided to go ahead and make a brute pull request, as I'd like to see this fixed for the next zandronum version. |
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(0011128)
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cobalt
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2014-12-29 16:57
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Issue addressed by commit c7ac5ad10a85: - Fixed: a closing polyobject door made no sound online. (fixes 1021)
Committed by edward_san [edward-san] on Monday 29 December 2014 02:54:05
Changes in files:
docs/zandronum-history.txt | 1 +
src/cl_main.cpp | 45 ++++++++++++++++++++++++++++-----------------
src/g_game.cpp | 2 +-
src/network.h | 10 ----------
src/network_enums.h | 1 +
src/po_man.cpp | 21 ++++++++++++---------
src/sv_commands.cpp | 14 ++++++++++++--
src/sv_commands.h | 3 ++-
8 files changed, 57 insertions(+), 40 deletions(-) |
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(0011177)
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Arco
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2015-01-01 18:18
(edited on: 2015-01-01 18:20) |
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The doortracks in the provided testwad appears to erroneously merge with the sectors. I tested this with r150101-1703.
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Can you elaborate? Also is this any different in 1.3? |
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(0011203)
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Edward-san
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2015-01-01 22:59
(edited on: 2015-01-02 18:25) |
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I can confirm what Leonard found, I managed to reproduce that also in gzdoom 900 and in latest zdoom ...
[edit] Made a bug report about this.
[edit2]This bug report is regarding the door sound, so this should be still tested.
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Alright, so 0001021:0011201 is a separate issue and a ZDoom bug. The related discussion should be moved to another ticket then. |
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I must inform that the issue in comment 0001021:0011201 is not fixable, because the design of the door was wrong to begin with, hence an user error.
Reference. |
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