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IDProjectCategoryView StatusDate SubmittedLast Update
0001003Zandronum[All Projects] Bugpublic2012-09-01 11:192012-09-01 12:02
ReporterZzZombo 
Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionno change required 
PlatformOSOS Version
Product Version1.0 
Target VersionFixed in Version 
Summary0001003: Inaccurate actors position in Doom II MAP02
DescriptionThere is a language barrier that prevents me from describing the problem exactly. All I can say is that closer to the end of map there is some shotgun guys and explosive barrels that are placed inside walls. It is of course wasn't present in vanilla Doom II.
Steps To ReproduceRun Doom II IWAD, warp to MAP02, then you have to advance in level until you notice the effect.
Attached Filespng file icon Screenshot_Doom_20120901_134750.png [^] (1,067,335 bytes) 2012-09-01 11:48

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-  Notes
User avatar (0004539)
Frits (reporter)
2012-09-01 11:48
edited on: 2012-09-01 11:55

Confirmed, but it also happens in prBOOM. Didn't test it in pure vanilla though.

User avatar (0004542)
Dusk (developer)
2012-09-01 12:02

Known vanilla bug - the shotgunner is incorrectly positioned in underhalls.

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- Issue History
Date Modified Username Field Change
2012-09-01 11:19 ZzZombo New Issue
2012-09-01 11:48 Frits Note Added: 0004539
2012-09-01 11:48 Frits File Added: Screenshot_Doom_20120901_134750.png
2012-09-01 11:55 Frits Note Edited: 0004539 View Revisions
2012-09-01 12:01 Dusk Product Version => 1.0
2012-09-01 12:01 Dusk Summary [first seen in 98d] Inaccurate actors position in Doom II MAP02 => Inaccurate actors position in Doom II MAP02
2012-09-01 12:02 Dusk Note Added: 0004542
2012-09-01 12:02 Dusk Status new => closed
2012-09-01 12:02 Dusk Resolution open => no change required






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