Zandronum Chat on our Discord Server Get the latest version: 3.2
Source Code

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0000812Zandronum[All Projects] Bugpublic2012-04-25 03:522012-04-25 11:19
Reporterbluewizard 
Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
StatusclosedResolutionwon't fix 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version98d 
Target VersionFixed in Version 
Summary0000812: Plasma Bumping breaks some maps
DescriptionIf you enable plasma bumps and walk over old 3d bridges (not ogl 3d floors), you will accelerate insanely fast. Also, on Deus Vult 2 map 12, if you keep plasma bumping on, you cannot trigger the archvile pads to lower the crystal cave area., which leads to the BFG and yellow key.
Steps To Reproduceenable plasma bumping, and trying running on the bridge in idl2012 map04.
Attached Files

- Relationships
duplicate of 0000558closed Plasma bump bug (Compatibility flag) causes bridges and water to act strangely 

-  Notes
User avatar (0003424)
unknownna (updater)
2012-04-25 04:26

Quote from Torr Samaho
compat_plasmabump is only intended to be used in Doom and only on maps in Doom format that don't use any features Vanilla Doom didn't have. Under all other circumstances it should never be turned on.

Issue Community Support
This issue is already marked as resolved.
If you feel that is not the case, please reopen it and explain why.
Supporters: No one explicitly supports this issue yet.
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2012-04-25 03:52 bluewizard New Issue
2012-04-25 04:26 unknownna Relationship added duplicate of 0000558
2012-04-25 04:26 unknownna Note Added: 0003424
2012-04-25 11:19 Torr Samaho Status new => closed
2012-04-25 11:19 Torr Samaho Resolution open => won't fix
2012-06-09 13:22 Torr Samaho Category General => Bug






Questions or other issues? Contact Us.

Links


Copyright © 2000 - 2025 MantisBT Team
Powered by Mantis Bugtracker