MantisBT - Zandronum | ||||||||||
View Issue Details | ||||||||||
ID | Project | Category | View Status | Date Submitted | Last Update | |||||
0000812 | Zandronum | [All Projects] Bug | public | 2012-04-25 03:52 | 2012-04-25 11:19 | |||||
Reporter | bluewizard | |||||||||
Assigned To | ||||||||||
Priority | normal | Severity | major | Reproducibility | always | |||||
Status | closed | Resolution | won't fix | |||||||
Platform | Microsoft | OS | Windows | OS Version | XP/Vista/7 | |||||
Product Version | 98d | |||||||||
Target Version | Fixed in Version | |||||||||
Summary | 0000812: Plasma Bumping breaks some maps | |||||||||
Description | If you enable plasma bumps and walk over old 3d bridges (not ogl 3d floors), you will accelerate insanely fast. Also, on Deus Vult 2 map 12, if you keep plasma bumping on, you cannot trigger the archvile pads to lower the crystal cave area., which leads to the BFG and yellow key. | |||||||||
Steps To Reproduce | enable plasma bumping, and trying running on the bridge in idl2012 map04. | |||||||||
Additional Information | ||||||||||
Tags | No tags attached. | |||||||||
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Issue History | ||||||||||
Date Modified | Username | Field | Change | |||||||
2012-04-25 03:52 | bluewizard | New Issue | ||||||||
2012-04-25 04:26 | unknownna | Relationship added | duplicate of 0000558 | |||||||
2012-04-25 04:26 | unknownna | Note Added: 0003424 | ||||||||
2012-04-25 11:19 | Torr Samaho | Status | new => closed | |||||||
2012-04-25 11:19 | Torr Samaho | Resolution | open => won't fix | |||||||
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
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