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IDProjectCategoryView StatusDate SubmittedLast Update
0000581Zandronum[All Projects] Suggestionpublic2011-09-16 11:482018-09-30 22:46
Reporterbluewizard 
Assigned ToTorr Samaho 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusclosedResolutionfixed 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version98d 
Target VersionFixed in Version 
Summary0000581: demo_skiptonextround or demo_skiptonextpoint
DescriptionBasically, if you type in demo_skiptonextround/point in console, you can completely skip to a point on the current demo where a team or player scores recently. Now how would this be useful? Lets say there was a massive game of AoW II, and the game lasts an hour, and a player joins the server about 10 minutes before the map changes, and is in suspicion of an aimbot. Are we really supposed to watch 50 minutes of a demo just to check if a player is aimbotting? I mean what if it turned out he wasn't aimbotting at all? That's 50 minutes wasted.

If that doesn't work can we atleast get demo_skiptominute 'XX'?
Steps To ReproduceJust type in demo_skiptonextround/point to skip ahead.
Attached Files

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-  Notes
User avatar (0002160)
Frits (reporter)
2011-09-17 09:38

I'd like to take it a step further: a complete demoplayback "menu" with a timeslider and pause/play button.
User avatar (0002199)
bluewizard (reporter)
2011-09-21 02:51

That'd be awesome, though I doubt it'll happen, lets just hope we can atleast get demos to fast forward or something, like in Zdaemon.
User avatar (0002200)
cq75 (reporter)
2011-09-21 04:15

Any sort of fast forward or skip option would be great for demos
User avatar (0002202)
Edward-san (developer)
2011-09-21 13:26

Hmmm... imho it's too complicated. Maybe a good idea is: create a new program called, for example "Skulltag demo player" which could have a similar interface to a common media player.
User avatar (0002213)
kgsws (reporter)
2011-09-26 23:15

Demo is not video/sound.
Demo is just recording of network traffic, you basicaly have to run all in one map to see everything synced and you need game to play it ... however, fast forward is possible, just make game tics shorter.
User avatar (0003153)
Mobius (reporter)
2012-04-06 07:12

According to Ralphis, you can fastforward, rewind, record, pause, double playback, zoom, watch another demo simultaneously, and play in the demo.

But seriously, I'd love to see this for certain reasons like certain CTF players after a flag is scored or record for a youtube video.
User avatar (0003252)
Watermelon (developer)
2012-04-14 20:56

This would be nice for maps that exceed 30 minutes.
User avatar (0003913)
Torr Samaho (administrator)
2012-07-08 08:44

I added the new command demo_skiptics (still in a very experimental stage) that allows you to skip as many tics as you like. For instance, "demo_skiptics 35" skips a second, "demo_skiptics 2100" skips a minute and so on. Please test this binary to see how well it works.
User avatar (0003981)
Torr Samaho (administrator)
2012-07-15 09:40

Since I didn't get any feedback on the new function so far, I added it to our repository in the hope that it will be tested when the next official beta build is released.
User avatar (0004191)
Watermelon (developer)
2012-08-02 13:11

Confirmed working.

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- Issue History
Date Modified Username Field Change
2011-09-16 11:48 bluewizard New Issue
2011-09-17 09:38 Frits Note Added: 0002160
2011-09-21 02:51 bluewizard Note Added: 0002199
2011-09-21 04:15 cq75 Note Added: 0002200
2011-09-21 13:26 Edward-san Note Added: 0002202
2011-09-26 23:15 kgsws Note Added: 0002213
2012-04-06 07:12 Mobius Note Added: 0003153
2012-04-14 20:56 Watermelon Note Added: 0003252
2012-07-08 08:44 Torr Samaho Note Added: 0003913
2012-07-08 08:45 Torr Samaho Assigned To => Torr Samaho
2012-07-08 08:45 Torr Samaho Status new => feedback
2012-07-15 09:40 Torr Samaho Note Added: 0003981
2012-07-15 09:40 Torr Samaho Status feedback => needs testing
2012-08-02 13:11 Watermelon Note Added: 0004191
2012-08-02 13:31 Dusk Status needs testing => resolved
2012-08-02 13:31 Dusk Resolution open => fixed
2018-09-30 22:46 Blzut3 Status resolved => closed






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