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IDProjectCategoryView StatusDate SubmittedLast Update
0000566Zandronum[All Projects] Bugpublic2011-08-19 20:182012-01-28 20:51
ReporterDark-Assassin 
Assigned To 
PrioritynormalSeverityminorReproducibilityalways
StatusclosedResolutionno change required 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version 
Target VersionFixed in Version 
Summary0000566: Recording demos with freelook false, then watching them forces all player's freelook false
DescriptionTitle pretty much sums it up.

Got a test demo aswell.
Steps To ReproduceRecord a demo with freelook disabled. Best would be with railguns.
Watch the demo again and notice all player's freelook is disabled but they still aim vertically.
Additional InformationI am unsure if this has been reported before.
Attached Files? file icon 2011.08.20_05.40.36_doom2.cld [^] (177,848 bytes) 2011-08-19 20:18

- Relationships

-  Notes
User avatar (0002443)
Torr Samaho (administrator)
2012-01-15 20:20

Can somebody confirm that this actually has to do with the player's freelook setting and is not just a limitation of the demo system? Player's are not informed about the pitch of other players unless they are looking through their eyes.
User avatar (0002499)
M0rbid Desire (reporter)
2012-01-20 19:52

Well, by experience. When I record a demo, it just records the freelook view of the player when I was following, or myself when i'm playing. (In other words it records your screen view.)

Note when you F12 for someone who wasn't "F12ed" during the record, it will have no freelook.
User avatar (0002504)
Torr Samaho (administrator)
2012-01-21 15:10

That's the expected and intended behavior.
User avatar (0002509)
Edward-san (developer)
2012-01-21 17:00

Just a curiosity: how many bytes per tic the client sends to the server the freelook coordinates information? If it's high, then I'm not surprised about that behaviour.
User avatar (0002510)
Torr Samaho (administrator)
2012-01-21 17:39

One coop spy information update of one player to one client needs 16 bytes. The mandatory movement, momentum, etc. update needs 24 bytes. So always sending the coop spy info would raise the movement related traffic from 24 to 40 bytes.
User avatar (0002544)
Qent (updater)
2012-01-28 20:15

This works correctly. r3299 records the pitch of the player whom you are coopspying in the demo.
User avatar (0002548)
Torr Samaho (administrator)
2012-01-28 20:50

Thanks! Closing this then.

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- Issue History
Date Modified Username Field Change
2011-08-19 20:18 Dark-Assassin New Issue
2011-08-19 20:18 Dark-Assassin File Added: 2011.08.20_05.40.36_doom2.cld
2012-01-15 20:20 Torr Samaho Note Added: 0002443
2012-01-15 20:20 Torr Samaho Status new => feedback
2012-01-20 19:52 M0rbid Desire Note Added: 0002499
2012-01-21 15:10 Torr Samaho Note Added: 0002504
2012-01-21 17:00 Edward-san Note Added: 0002509
2012-01-21 17:39 Torr Samaho Note Added: 0002510
2012-01-28 20:15 Qent Note Added: 0002544
2012-01-28 20:50 Torr Samaho Note Added: 0002548
2012-01-28 20:51 Torr Samaho Status feedback => closed
2012-01-28 20:51 Torr Samaho Resolution open => no change required
2012-06-09 13:22 Torr Samaho Category General => Bug






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