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IDProjectCategoryView StatusDate SubmittedLast Update
0000480Zandronum[All Projects] Suggestionpublic2011-05-30 03:222015-06-06 15:59
Reporterunknownna 
Assigned To 
PrioritynormalSeverityfeatureReproducibilityN/A
StatusfeedbackResolutionopen 
PlatformMicrosoftOSWindowsOS VersionXP/Vista/7
Product Version98d 
Target VersionFixed in Version 
Summary0000480: vid_forceddraw as a menu option in "Display Options". "Disable Direct3D"
DescriptionDisabling the Direct3D acceleration noticeably decreases the input lag on some systems. You may then do accurate *swingshots* with the SSG due to the instant mouse response. I've heard several complaints about this "mouse lag" behavior in ST from ZDaemon players (and I can confirm the behavior), thus I think that this option would fit well in the menus. It'd also set a more vanilla-like look for those who'd want that (ZDaemon/Odamex players).
Additional InformationIt would need a warning message: "This won't take effect until Skulltag is restarted."
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-  Notes
User avatar (0009045)
Watermelon (developer)
2014-06-11 15:57

Is this by chance linked to vid_vsync issues? Or does this still cause problems?
User avatar (0012549)
unknownna (updater)
2015-06-06 15:58

No, this isn't caused by vsync at all. After further testing, it seems that it's hardware specific. On this new laptop of mine, vid_forceddraw actually makes things slower.

But I'd say that since people haven't complained about this issue yet (as far as I know), we can safely close this issue.

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- Issue History
Date Modified Username Field Change
2011-05-30 03:22 unknownna New Issue
2014-06-11 15:57 Watermelon Note Added: 0009045
2014-06-11 15:57 Watermelon Status new => feedback
2015-06-06 15:58 unknownna Note Added: 0012549
2015-06-06 15:58 unknownna Status feedback => new
2015-06-06 15:59 unknownna Status new => feedback






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