| Anonymous | Login | Signup for a new account | 2025-11-19 08:12 UTC |
| My View | View Issues | Change Log | Roadmap | Zandronum Issue Support Ranking | Rules | My Account |
| View Issue Details [ Jump to Notes ] | [ Issue History ] [ Print ] | ||||||||
| ID | Project | Category | View Status | Date Submitted | Last Update | ||||
| 0000453 | Zandronum | [All Projects] Bug | public | 2011-05-17 22:39 | 2018-09-30 19:55 | ||||
| Reporter | unknownna | ||||||||
| Assigned To | Torr Samaho | ||||||||
| Priority | normal | Severity | minor | Reproducibility | always | ||||
| Status | closed | Resolution | fixed | ||||||
| Platform | OS | OS Version | |||||||
| Product Version | 98d | ||||||||
| Target Version | Fixed in Version | 1.0 | |||||||
| Summary | 0000453: PossessionStone/Terminator z-height desync online | ||||||||
| Description | When dropped offline, the hellstone/terminator sphere doesn't have the NOGRAVITY flag applied to it. But when dropped online, clients think that the hellstone/terminator sphere has the NOGRAVITY flag applied to it. | ||||||||
| Steps To Reproduce | 1. Start a possession server. 2. Connect a client to the server. 3. Join the game. 4. Pick up the hellstone. 5. "fly" in the console. 6. Fly to the ceiling. 7. "kill" in the console. | ||||||||
| Attached Files | |||||||||
Notes |
|
|
Torr Samaho (administrator) 2011-05-18 01:11 |
Does it only happen if the dropping player uses the fly cheat? |
|
unknownna (updater) 2011-05-18 01:21 edited on: 2011-05-18 01:21 |
No, it happens all the time. At first I thought that the hellstone was hardcoded to have an infinite z-height collision detection. |
|
Dusk (developer) 2012-02-17 23:37 |
'https://bitbucket.org/CrimsonDusk/notebola/changeset/008de9df97ca [^]' Problem was that dropped items are set -NOGRAVITY and +DROPPED and that clients weren't told about this. Hellstone has +NOGRAVITY by default, thus it seemed to float in mid-air even though it actually fell to the ground. |
|
Torr Samaho (administrator) 2012-02-18 03:42 |
The fix looks plausible. Did you do some testing to confirm that this change fixes the issue? |
|
Dusk (developer) 2012-02-18 11:24 |
Yes, the stone falls to the floor properly now. |
|
Torr Samaho (administrator) 2012-02-18 14:20 |
Ported. |
|
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
|
| Supporters: | No one explicitly supports this issue yet. |
| Opponents: | No one explicitly opposes this issue yet. |
Issue History |
|||
| Date Modified | Username | Field | Change |
| 2011-05-17 22:39 | unknownna | New Issue | |
| 2011-05-17 22:39 | unknownna | File Added: Screenshot_Doom_20110518_003001.png | |
| 2011-05-18 01:11 | Torr Samaho | Note Added: 0001671 | |
| 2011-05-18 01:11 | Torr Samaho | Status | new => feedback |
| 2011-05-18 01:21 | unknownna | Note Added: 0001672 | |
| 2011-05-18 01:21 | unknownna | Status | feedback => new |
| 2011-05-18 01:21 | unknownna | Note Edited: 0001672 | View Revisions |
| 2011-05-25 07:59 | unknownna | Summary | PossessionStone z-height desync online => PossessionStone/Terminator z-height desync online |
| 2011-05-25 07:59 | unknownna | Description Updated | View Revisions |
| 2012-02-17 23:37 | Dusk | Note Added: 0002625 | |
| 2012-02-18 03:42 | Torr Samaho | Note Added: 0002628 | |
| 2012-02-18 03:43 | Torr Samaho | Status | new => feedback |
| 2012-02-18 11:24 | Dusk | Note Added: 0002629 | |
| 2012-02-18 14:20 | Torr Samaho | Note Added: 0002633 | |
| 2012-02-18 14:20 | Torr Samaho | Status | feedback => resolved |
| 2012-02-18 14:20 | Torr Samaho | Fixed in Version | => 1.0 |
| 2012-02-18 14:20 | Torr Samaho | Resolution | open => fixed |
| 2012-02-18 14:20 | Torr Samaho | Assigned To | => Torr Samaho |
| 2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
| 2018-09-30 19:55 | Blzut3 | Status | resolved => closed |
| Copyright © 2000 - 2025 MantisBT Team |