MantisBT - Zandronum |
View Issue Details |
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ID | Project | Category | View Status | Date Submitted | Last Update |
0000453 | Zandronum | [All Projects] Bug | public | 2011-05-17 22:39 | 2018-09-30 19:55 |
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Reporter | unknownna | |
Assigned To | Torr Samaho | |
Priority | normal | Severity | minor | Reproducibility | always |
Status | closed | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | 98d | |
Target Version | | Fixed in Version | 1.0 | |
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Summary | 0000453: PossessionStone/Terminator z-height desync online |
Description | When dropped offline, the hellstone/terminator sphere doesn't have the NOGRAVITY flag applied to it. But when dropped online, clients think that the hellstone/terminator sphere has the NOGRAVITY flag applied to it. |
Steps To Reproduce | 1. Start a possession server.
2. Connect a client to the server.
3. Join the game.
4. Pick up the hellstone.
5. "fly" in the console.
6. Fly to the ceiling.
7. "kill" in the console. |
Additional Information | |
Tags | No tags attached. |
Relationships | |
Attached Files | Screenshot_Doom_20110518_003001.png (157,837) 2011-05-17 22:39 /tracker/file_download.php?file_id=328&type=bug

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Issue History |
Date Modified | Username | Field | Change |
2011-05-17 22:39 | unknownna | New Issue | |
2011-05-17 22:39 | unknownna | File Added: Screenshot_Doom_20110518_003001.png | |
2011-05-18 01:11 | Torr Samaho | Note Added: 0001671 | |
2011-05-18 01:11 | Torr Samaho | Status | new => feedback |
2011-05-18 01:21 | unknownna | Note Added: 0001672 | |
2011-05-18 01:21 | unknownna | Status | feedback => new |
2011-05-18 01:21 | unknownna | Note Edited: 0001672 | bug_revision_view_page.php?bugnote_id=1672#r853 |
2011-05-25 07:59 | unknownna | Summary | PossessionStone z-height desync online => PossessionStone/Terminator z-height desync online |
2011-05-25 07:59 | unknownna | Description Updated | bug_revision_view_page.php?rev_id=900#r900 |
2012-02-17 23:37 | Dusk | Note Added: 0002625 | |
2012-02-18 03:42 | Torr Samaho | Note Added: 0002628 | |
2012-02-18 03:43 | Torr Samaho | Status | new => feedback |
2012-02-18 11:24 | Dusk | Note Added: 0002629 | |
2012-02-18 14:20 | Torr Samaho | Note Added: 0002633 | |
2012-02-18 14:20 | Torr Samaho | Status | feedback => resolved |
2012-02-18 14:20 | Torr Samaho | Fixed in Version | => 1.0 |
2012-02-18 14:20 | Torr Samaho | Resolution | open => fixed |
2012-02-18 14:20 | Torr Samaho | Assigned To | => Torr Samaho |
2012-06-09 13:22 | Torr Samaho | Category | General => Bug |
2018-09-30 19:55 | Blzut3 | Status | resolved => closed |
Notes |
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Does it only happen if the dropping player uses the fly cheat? |
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No, it happens all the time. At first I thought that the hellstone was hardcoded to have an infinite z-height collision detection.
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(0002625)
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Dusk
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2012-02-17 23:37
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The fix looks plausible. Did you do some testing to confirm that this change fixes the issue? |
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(0002629)
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Dusk
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2012-02-18 11:24
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Yes, the stone falls to the floor properly now. |
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