Zandronum Chat on our Discord Server Get the latest version: 3.2
Source Code

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0004316Zandronum[All Projects] Bugpublic2024-06-08 18:352024-06-08 18:35
Reporterunknownna 
Assigned To 
PriorityhighSeverityblockReproducibilityalways
StatusnewResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0004316: Disabling tic buffer after enabling sv_smoothplayers causes client to get stuck in "connection interrupted" state
DescriptionNoticed this while testing sv_smoothplayers in'https://zandronum.com/tracker/view.php?id=3334 [^]'
The client will get stuck in a "connection interrupted" state if the tic buffer is disabled after enabling this feature.
Steps To Reproduce1. zandronum -host -iwad doom2.wad +map map01 +sv_useticbuffer 1 +sv_smoothplayers 0
2. Connect a client to the server and join the game.
3. "sv_smoothplayers 1" in the server console or RCON.
4. Wait 7 seconds or so.
5. "sv_useticbuffer 0" in the server console or RCON. The client will get stuck until the tic buffer is enabled again.
Attached Files

- Relationships

-  Notes
There are no notes attached to this issue.

Issue Community Support
Only registered users can voice their support. Click here to register, or here to log in.
Supporters: No one explicitly supports this issue yet.
Opponents: No one explicitly opposes this issue yet.

- Issue History
Date Modified Username Field Change
2024-06-08 18:35 unknownna New Issue






Questions or other issues? Contact Us.

Links


Copyright © 2000 - 2025 MantisBT Team
Powered by Mantis Bugtracker