MantisBT - Zandronum | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0004316 | Zandronum | [All Projects] Bug | public | 2024-06-08 18:35 | 2024-06-08 18:35 |
| Reporter | unknownna | ||||
| Assigned To | |||||
| Priority | high | Severity | block | Reproducibility | always |
| Status | new | Resolution | open | ||
| Platform | OS | OS Version | |||
| Product Version | |||||
| Target Version | Fixed in Version | ||||
| Summary | 0004316: Disabling tic buffer after enabling sv_smoothplayers causes client to get stuck in "connection interrupted" state | ||||
| Description | Noticed this while testing sv_smoothplayers in'https://zandronum.com/tracker/view.php?id=3334 [^]' The client will get stuck in a "connection interrupted" state if the tic buffer is disabled after enabling this feature. | ||||
| Steps To Reproduce | 1. zandronum -host -iwad doom2.wad +map map01 +sv_useticbuffer 1 +sv_smoothplayers 0 2. Connect a client to the server and join the game. 3. "sv_smoothplayers 1" in the server console or RCON. 4. Wait 7 seconds or so. 5. "sv_useticbuffer 0" in the server console or RCON. The client will get stuck until the tic buffer is enabled again. | ||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
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| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2024-06-08 18:35 | unknownna | New Issue | |||
| There are no notes attached to this issue. |