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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0003981 | Zandronum | [All Projects] Bug | public | 2022-03-09 20:14 | 2022-03-09 21:07 | ||||||||
Reporter | TDRR | ||||||||||||
Assigned To | |||||||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||||||
Status | new | Resolution | open | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | 3.1 | ||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0003981: A_SetTics disables model interpolation | ||||||||||||
Description | Mostly what it says on the tin. Using A_SetTics to set the duration of a frame, disables model interpolation completely until the frame is over. This also occurs in GZDoom 1.8.6, and as of GZDoom 4.7.1, this has not been fixed either. | ||||||||||||
Attached Files | |||||||||||||
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WaTaKiD (updater) 2022-03-09 21:07 |
please report this to gzdoom if its still reproducible in their latest beta build |
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Supporters: | No one explicitly supports this issue yet. |
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Date Modified | Username | Field | Change |
2022-03-09 20:14 | TDRR | New Issue | |
2022-03-09 21:07 | WaTaKiD | Note Added: 0022153 |
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