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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0003972 | Zandronum | [All Projects] Suggestion | public | 2022-01-19 00:58 | 2022-09-29 04:06 | ||||
Reporter | Trillster | ||||||||
Assigned To | Kaminsky | ||||||||
Priority | normal | Severity | feature | Reproducibility | N/A | ||||
Status | resolved | Resolution | fixed | ||||||
Platform | OS | Windows 11 | OS Version | ||||||
Product Version | 3.1 | ||||||||
Target Version | 3.2 | Fixed in Version | 3.2 | ||||||
Summary | 0003972: Have blood flash intensity vary in relation to "player.maxhealth" rather than hard-coded 100 | ||||||||
Description | Blood flash intensity increases off of the damage a player takes, however it does not take into account the player's max health. In a mod where all players have 1000 HP, this can result in rapid screen flashes which requires "blood_fade_scalar" to be lowered to mitigate, however this CVAR just lowers the maximum intensity rather than adjusting the scaling formula. Best solution would be adjusting the blood flash intensity scaling so that it also takes into account how much max health the player has. | ||||||||
Attached Files | ![]() | ||||||||
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Kaminsky (developer) 2022-04-24 20:41 |
3.2 now has the CVar "blood_fade_usemaxhealth" (disabled by default), which will scale the intensity of the blood flash according to the player's max health when it's not 100. The commit for this can be found here:'http://hg.osdn.net/view/zandronum/zandronum-stable/rev/457cc8aa74be [^]' |
WaTaKiD (updater) 2022-09-29 03:40 |
uploaded an example wad where the player has 1k max health tested on windows and linux servers with sv_maxbloodscalar on and off, getting direct hit by rockets fired from a 2nd client in deathmatch, blood_fade_usemaxhealth seemed to work correctly |
Kaminsky (developer) 2022-09-29 04:06 |
Thanks for testing, I'll go ahead and mark this ticket as resolved now. |
This issue is already marked as resolved. If you feel that is not the case, please reopen it and explain why. |
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Supporters: | No one explicitly supports this issue yet. |
Opponents: | No one explicitly opposes this issue yet. |
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Date Modified | Username | Field | Change |
2022-01-19 00:58 | Trillster | New Issue | |
2022-04-24 20:41 | Kaminsky | Note Added: 0022196 | |
2022-04-24 20:41 | Kaminsky | Assigned To | => Kaminsky |
2022-04-24 20:41 | Kaminsky | Status | new => needs testing |
2022-04-24 20:41 | Kaminsky | Product Version | 3.1-beta => 3.1 |
2022-04-24 20:41 | Kaminsky | Target Version | => 3.2 |
2022-09-29 03:38 | WaTaKiD | File Added: ticket3972.wad | |
2022-09-29 03:40 | WaTaKiD | Note Added: 0022412 | |
2022-09-29 04:06 | Kaminsky | Note Added: 0022414 | |
2022-09-29 04:06 | Kaminsky | Status | needs testing => resolved |
2022-09-29 04:06 | Kaminsky | Fixed in Version | => 3.2 |
2022-09-29 04:06 | Kaminsky | Resolution | open => fixed |
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